Explore randomly generated portals to get stronger/recruit new characters/obtain loot etc.
Fuse/Breed your new characters into specialized hybrids and combine their traits
Train and use your characters in various ways (battles,brothel,farm...)
Build the best team you can to prepare for story missions
Cheats:Warning: Most cheat codes flag your save game as "cheated" and you can't unlock traits etc. for the next playthrough.
Cheat Code Description Location
money gives money Town
stone gives stone Town
wood gives wood Town
crystals gives crystal Town
resources gives you all resources Town
maxexhaustion increase player(max)exhaustion Town
commonitem gain a random item of a common rarity Town
rareitem gain a random item of a rare rarity Town
legendaryitem gain a random item of a legendary rarity Town
character get a random basic character Town
portal create random new portal Town
relations maxes out all town npc relations Town
lewds maxes out all town npc lewdity (not considered cheating in v0.9.10.1) Town
tavernpoints gain points to use in the tavern Town
skillpoints gain points to use in the main character skill tree Town
breed instantly breeds the two first characters in your party with basic focuses Town
unlimited sets savetype as unlimited/the basic one Town
evoall unlocks all body parts for the evolution main character Town
egg random egg Town
makeegg get an egg from first 2 partycharacters Town
opmc makes mc op(overpowered) Town
brothelrank increase brothelrank Town
passtime pass 10 days without triggering events/things Town
mcexp gives 100xp to main character Town
allspecies unlock all forms Town
genetics max all genes for main character Town
newgameplus starts a newgame+ immediatly Town
clear clears creation worldmodifier Town
scout to reveal entire map Overworld
event to trigger an event Overworld
restore heal party Overworld
gen generates a new world with the same settings Overworld
mana a lot of maxmana for main character Overworld
Cangelog:0.18.0.1Characters:
Each element now has a nymph evolution (4 new species)
Generally more evolution skill choices and more descriptive text
Most nymphs should provide a lot of synergy and flexibility to their element.
new skills
new special hybrid
2 new special species
new unique
Flora art update
Dating:
a lot more events/pictures
more cards/upgrade options
can only date each character once/day
most uniques have a small unique dating effect/passive
Overworld:
Full portals are now saved (savefile bigger based on current loaded portals. might cause loading of the save selection screen to take longer with many savefiles for now.)
Changing tiles affects daily changes/regrow things
separated building/terraform menu.
(foundation for more complex buildings with storage/ability to assign characters etc. in future)
some things can be build at higher range
Town:
some locations have an additional npc
some more special options and events
evo-show update
in shows, guests now leave when satisfaction stays at 100 or 0 for 2 turns
time cost for show-actions and duration halved. (ranks increase max time)
Removed the nearby location buttons
Removed some library tabs and updated info.
Start:
Added loadouts for starting selections.
Mc-genetics from character creation give bonus base stats now.
Some genetic starting traits have additional benefits.
One random profession has a yellow bonus, also giving you more options for first essence.
Other:
Cleaned up some decriptions/tutorial etc.
Updated story/lore stuff to be more consistent.
Druid has a new starting passive, granting a bonus based on stance.
Expanded fairy help suggestions
Unique looks and some abilities are kept after fusing, if the species matches.
Characters can toggle between guard and shield as defensive action. (testing for now)
many small QoL changes
some new "cheats":
"skill+ +skillname" list species with that skill (e.g "skill Fireball").
"passive+ +passivename" to list passives.
"glimpse" to reveal gallery temporarily without messing with unlocks.
those don't flag a file as cheating.
While a file is flagged as cheating, you're now never encumbered.
Noteworthy bug fixes:
Soft lock when a character had regeneration/bleed effects at the same time in a specific order.
AI-focus setting didn't do anything.
character quest rewards were always the same
some types of dating action didn't immediately update stats.
growth essences only applied to fusions and not eggs.
some elemental weaknesses weren't consistent with tooltips.
Next:
I still have to write descriptions for scenes/events, which was kinda the main thing I wanted to do this update.
Next I'll probably clean up/add some overworld events, fill in town stuff and add many rare world objects/biomes etc.
Otherwise there aren't that many placeholders etc. in the game anymore and the core will soon be mostly finished.