This is a simple 2D action game featuring Rabiane,
a Sister sent by the Church to exorcise monsters in a cursed land.
The game is centered on themes of masochistic tendencies, yearning for death, as well as despair at being attacked by terrifying beings.
Modern, elaborate pixel art inspired by nostalgic pixel-art games
depict every scene, including some post-ending scenes.
*This game features sexual and violent scenes, as well as depictions of grotesqueness.
Change-Log:What's new in version 1.6.2
This update mainly introduces features that have been slightly removed from the in-game part of the game.
Please read the following description of the new features included in this update, which includes some of the material presented in previous articles.
Gallery Screen.
This time you can access the gallery screen by talking to Hania on the left, who is tentatively at the base.
The gallery basically registers the enemies you have fought and allows you to view text and animations/game scenes about them.
Enemies that do not have a special kill animation (such as crucified zombies) do not have a replay animation in the gallery.
Extra.
Since it's Christmas this time, we've added a scene with a little subhuman to the gallery as an extra.
We hope you enjoy it.
Map Screen
The map on the menu screen now works.
Areas you've already been to are shown, and entrances and exits you haven't gone through yet are marked with yellow icons.
There are no save points, etc. in the game yet, so features like quick journeys are not yet available.
Front/back area movement.
For example, the side scrolling that you do when entering a door has been implemented.
The areas you can control now are mostly outdoors, so it can be hard to know where to go backwards/forwards, but if the player is in that area, a directional button will be displayed, so you can just use that as a guide for now.
Enenut Returns.
Enenut, an enemy that stopped working properly during the process of adding new features, has been fixed in various ways and can now be fought again starting with this version.
Adding Background Music
A BGM playback and control feature has been implemented which includes songs from the road and bosses.
The BGM for this version was also written by engineer Mee-kun.
The music itself may be changed and adjusted in the future.
Additional information.
The developer function (Dev Mode) on the gallery screen is currently closed.
It may take some time when you first start the ROM.
The BGM may not sound under certain conditions.
Some unintentional SE behavior.
Corrects an error in judging a small enetrato.
Camera sometimes behaves unintentionally.
The "Audio" and "Video" functions on the settings screen are currently locked.
Some parts are not translated.
The capacity is getting larger and larger.
Unexpected behavior may occur when processing slows down (e.g. on low spec laptops).
How to download.
For distribution, download from the support manual in this article.
This is a past article, so if you have previously supported us in this period or purchased an issue in this period, you can download it as is.
If this is your first time downloading the magazine, you can download it by purchasing previous issues from the distribution article.
You don't need monthly support to download the ROM to check it works.
That's it.
At this point, we are relieved that we were able to release it for Christmas.
However, this time everything was done at the last minute and I think there are still some unstable parts, but the implementation of basic features has been largely completed, so I hope to be able to continue modifying and optimizing along with the implementation in the future.
Next Sunday will be January 1 exactly, so if it is not a very serious bug, I don't think I will be able to update the ROM, but I will try to prepare the article itself.
So thank you very much for your support this year. Although the release is still a long way off, we would be glad if you could keep in touch with us again next year if you want to.
Happy New Year.