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Mystwood Manor
Category: Porn Games
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Info:
Production year: 2020
Last modification: 31/10/2022
Language of the game: Russian / English
Version: 1.1.0 Full Patreon + Incest Patch
System requirements: OS: Windows; HDD 2GB
Aviable to
In ancient woods the realms collide and thus the veil wears thin,
Spirits dwell and dreams shall haunt all those who stay within.
So take great heed and turn away when myst devours your sight,
Lest you get caught and forevermore lie trapped in endless night.
Change-logs:
Spirits dwell and dreams shall haunt all those who stay within.
So take great heed and turn away when myst devours your sight,
Lest you get caught and forevermore lie trapped in endless night.
Change-logs:
v.1.1.0
Hey guys!
Here’s the final content update for Mystwood Manor, with some Halloween bonus content and one
new unlockable guest.
Next month, I will begin development on my new game. So you can expect some polls and previews
in the coming weeks! I’m really looking forward to starting a new project and hope this will be my
best game yet! Thank you all for your support and happy Halloween!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added Mischa as a guest.
• Added an unlock event for Mischa.
• Added 5 new events for Mischa.
• Added Halloween bonus outfits for all staff members.
• Added an unlockable Halloween Splash page.
• Added Halloween outfit images for the upkeep jobs.
• Added a Halloween sound track.
• Added a new Steam achievement for Mischa.
• Updated the requirements for the 2 guest achievements.
Bugfixes
• Fixed a bug causing cards and items not to be included when calculating prevented strikes for
guests.
• Fixed a bug causing broken translation for event hints.
• Fixed a bug causing the attuned event to lock up the game.
• Fixed a bug causing Kay not to show up after hiring her under very specific circumstances.
• Fixed a bug causing the “Against the law” event not to trigger room under very specific
circumstances.
• Fixed a bug causing Hana not to show up after renovating the security room under very
specific circumstances
v1.0.1
Hey guys!
This is it, after 3 years, the final release of Mystwood Manor is finally here!
For this version, I focused on fixing any remaining bugs, as well as some last gameplay/UI
improvements and adding short repeatable scenes for each staff member.
Thank you all for your great support over the past 3 years, and I hope you will all join me for my next
game!
Development should start in November, as there will be one more update, for Mystwood Manor,
with a “bonus guest” and Halloween staff outfits next month.
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
0.9.3
For this update I've added the remaining guest scenes for Denise, Karen, Martin. I also added a bonus
scene for Isabella.
I hope you guys will enjoy it!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added a new event for Denise Farrow.
• Added 5 new events for George Goodman.
• Added 5 new events for Karen McQueen.
• Added a bonus scene for Isabella (you can find the hint on the MC’s progression tab).
Gameplay/UI
• Added a new upgrade to the office, that unlocks a new activity.
• Added 4 new event traits.
• Renamed the “flirty” trait to “charming”.
• Julia can no longer get the “underpaid” trait.
• Fixed a bug with the trait points not being set correctly.
Note: Each staff member should get 1 trait per level up (for a total of 4), not counting any
fixed or negative traits.
• Change the room upgrade screen UI.
• Removed hard and nightmare difficulties.
• Removed the gallery tab for guests.
• Auto skipping the results screen now stops when a new image is shown.
Bugfixes
• Added a path length limit check at start-up.
• Hidden the play button in the upgrade screen, to prevent bugs with the planning, directly
after an upgrade.
• Fixed a bug causing upkeep abilities from being active when girls are fired.
Fixed a bug causing positive upkeep events to not trigger.
• Fixed the videos in Denise final event.
• Fixed a bug that occured when replaying the “numbers” event.
• Fixed a bug causing a soft-lock after a girl got sick and Julia was assigned to the lobby.
• Fixed a memory leak in the staff and guest screens.
• Fixed a memory leak in image gallery
0.9.2
Story
• Added a new tier 5 event for Catalina.
• Added 1 new event Miguel Alvarez.
• Added 1 new event for Diego Alvarez.
• Added 2 new events for Sophia Fernandez.
• Added a new event for Denise Farrow.
Gameplay/UI
• Added a new item.
• Added a new trait.
• Added language support for card and items.
• Added language support for skills and traits.
• Changed the trait system, now all girls get a trait per level, regardless of special “fixed” traits.
• Added different colors and symbols to differentiate the traits, and updates the tooltips.
• Closing the traits no longer resets the available options.
• Added a reminder dialog to pay off your debt, once you’ve made enough money.
• Added Traditional Chinese translation.
Story mode
• Locked all job related items in the general store.
Full version
• Added an option to the cheat console that prevents staff energy from going down.
Bugfixes
• Added error checking for playing videos.
• Lowered the volume of the logo animation.
• Fixed level requirements for Denise Farrow’s events.
• Added the ambitious trait back in.
• Fixed a bug causing Isabella to stop doing readings before getting all cards.
• The reminder to visit Isabella will automatically switch off when you have found all cards.
• Fixed a bug with one of the hints in the bank riddle.
• Fixed a bug causing the diamond earring not to reduce wage.
• Fixed a bug with the experience gain for the kitchen/restaurant, when there were multiple guests.
0.9.1
Story
Added a new tier 5 event for Kay.
Added a new tier 5 event for Hana.
Added 1 new event for Miguel Alvarez.
Added 2 new events for Diego Alvarez.
Added 2 new events for Sofia Fernandez.
Added a new event for the cave.
Added a new event for the Royal Stag.
Added the general store to the map.
Added the lake to the map.
Added several new items.
Gameplay/UI
Implemented a bonus reward tier (all staff members will be naked).
Note: You will need to unlock this first, by completing a new event, and obtaining a special item.
Note: you can turn this on/off by (un)equipping the item.
Added images for the bonus tier for all girls with upkeep jobs.
Added a custom game icon for MwM.
Added staff descriptions to the profile page.
The statistics buttons now unlocks after the intro (like the cheat button).
Story mode is now available in the basic version as well.
Added translation for day and time in UI.
Changed the locations where some of the items can be found (this will not affect existing saves.)
Replaced the Unity splash screen with a new logo animation.
Bugfixes
Fixed a bug causing the bank dialog to only show 2 choices (instead of a third incorrect answer that gives a hint to helping you find the right answers.)
Fixed a bug causing the negative upkeep events to no longer trigger.
Fixed a bug causing cards to disappear during readings.
Fixed a bug with the bank event not showing on the map.
Fixed a bug causing the menu and UI not to change when a different language was selected.
Fixed a bug causing white portraits when using the auto-planner.
Fixed a bug causing the auto-planner to assign staff to unrenovated rooms.
Fixed a bug with the banker's dialog, when paying off the debt before asking about Quinn.
v.0.7.3 Full
Story
• Added all tier 4 rewards outfits for Hana.
• Added the first tier 5 event for Hana (including a new "surprise mechanic"). Hint: If it looks like the dialog is looping, try something else.
• Added a new tier 5 event for Julia.
• Added a new tier 5 event for Amber.
• Added 1 new guest event for Miguel.
• Added 5 new guest events for Jim.
Gameplay/UI
• Improved the auto plan function. It should be a lot more efficient now. Note: There are still some variables (like level and energy) that are not taken into account, so manual planning will always be the optimal choice.
• Added a statistics screen: This can be accessed through the menu and will show detailed gameplay information (note: this will start counting from now on, so it won't be accurate for previous savegames).
• Added a new item that unlocks after renovating the office (for now it can be found in the attic, like all the other items).
• Removed the skip button during check-in.
• The "diplomatic" trait now grants 2 guest re-rolls.
• Added an office upgrade that adds 2 guest re-rolls.
• Added a tooltip to wages screen to view staff member details.
• Added a setting to disable automatic planning of a staff member to the same slot as the previous shift.
Note: You will have to enable this for previous saves.
• Items are now sorted by staff and player items (same as with cards).
• Changed "DO not skip VIP interactions" text to make it more inline with other settings. Note: You will have to change this setting once for previous saves.
v0.7.1 Full
Story
• Added 3 main storyline events.
• Added a new tier 5 event for Julia.
• Added a new tier 5 event for Amber.
• Added tier 4 reward outfits for Annika.
• Added the first tier 5 event for Annika.
Gameplay/UI
• Added bonus satisfaction for each skills to the staff tooltip (based on equiped items, traits
and cards).
• Right clicking a staff portrait now takes you directly to their inventory.
• The unused trait points icon will now only be shown if the girl is on the bar.
Bugfixes
• Fixed a bug causing guests to disappear after being checked in.
• Fixed a bug causing portraits of some staff members to get stuck in slots they weren't
assigned to.
• Fixed a bug causing Hana not to call you the name you picked for her.
• Fixed a bug causing the results screen to load twice.
• Fixed a bug causing the athletic traits to not add bonus points.
• Fixed a bug causing the courtesan card to not show the added bonus points.
• Fixed a bug causing a portrait to freeze mid-air on the planning.
• Fixed a bug causing a portrait to disseaper when reassigning a girl to the current job.
• Fixed a bug causing lines to be skipped for some users
v0.7.0
Hey guys,
This month I've added new events for both Catalina and Kay, as well as two small storyline events.
Aside from that there are quite a lot of gameplay changes and bugfixes.
I hope you'll you enjoy it, and please let me know if you have any feedback!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added all tier 4 events and reward outfits for Catalina.
• Added tier 4 reward outfits for Kay.
• Added the first tier 5 event for Kay.
• Added two main storyline events.
Gameplay/UI
• Implement the first set op traits: each staff member will now gain a trait every time she
levels up. Each character also has at least one unique trait she can gain, which is marked by a
star icon. Note you can assign the traits in the staff screen by clicking the "unspent trait
points" icon.
• Expanded the staff level tutorial to explain about trait points.
• Reworked the lobby and the way you check-in guests The chance for a guest to show up is
now based on both the lobby skill of Julia as well as the number of available slots in the
lobby. You can click on a portrait to see the guest's requirements and click the check-in
button to accomodate them. You can no longer make them wait or reject them, as this didn't
really serve a point with the current gameplay.
• Changed the guest timeout duration: a guest will now be able to show up again after 1 day,
instead of 5 days.
• Taking breaks now restores 25 energy (down from 50), sleeping still restores 50.
• The guest profile now shows the guest's schedule (for active guests).
• Kay's sauna event will now only trigger after you have completed Julia's sauna event.
• Added a message explaning you can rehire staff members at the end of the week to the
wages screen.
Bugfixes
• Fixed a bug with Riley's recruitment events showing new lines as grey.
• Fixed a bug causing the Town not to show up on the map for older saves.
• Fixed the hint icon for Annika's recruitment event showing at night.
• Fixed the hint icon for the 2nd art history event.
• Fixed an enery display bug.
• Fixed a bug causing some tutorial dialogs to be looped.
• Fixed a bug causing Catalina's club skill to be max exp when she was recruited.
• The architect no longer reduces the cost of the office courses.
• Fixed a bug causing a girl to still get double exp when there wasn't enough room for both
guests.
• Fixed the tooltips for room renovations to reflect the reason why they can't be unlocked.
• Fixed Orville's event from triggering in the evening.
• Fixed a bug causing dialogs to show as seen for all wood sublocations.
• Fixed Royal Stag event icon showing in the evening.
• Staff members now get the right amount of trait points when you recruit them.
• Fixed a bug causing a foggy render to show up during scene transitions.
Hey guys!
Here’s the final content update for Mystwood Manor, with some Halloween bonus content and one
new unlockable guest.
Next month, I will begin development on my new game. So you can expect some polls and previews
in the coming weeks! I’m really looking forward to starting a new project and hope this will be my
best game yet! Thank you all for your support and happy Halloween!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added Mischa as a guest.
• Added an unlock event for Mischa.
• Added 5 new events for Mischa.
• Added Halloween bonus outfits for all staff members.
• Added an unlockable Halloween Splash page.
• Added Halloween outfit images for the upkeep jobs.
• Added a Halloween sound track.
• Added a new Steam achievement for Mischa.
• Updated the requirements for the 2 guest achievements.
Bugfixes
• Fixed a bug causing cards and items not to be included when calculating prevented strikes for
guests.
• Fixed a bug causing broken translation for event hints.
• Fixed a bug causing the attuned event to lock up the game.
• Fixed a bug causing Kay not to show up after hiring her under very specific circumstances.
• Fixed a bug causing the “Against the law” event not to trigger room under very specific
circumstances.
• Fixed a bug causing Hana not to show up after renovating the security room under very
specific circumstances
v1.0.1
Hey guys!
This is it, after 3 years, the final release of Mystwood Manor is finally here!
For this version, I focused on fixing any remaining bugs, as well as some last gameplay/UI
improvements and adding short repeatable scenes for each staff member.
Thank you all for your great support over the past 3 years, and I hope you will all join me for my next
game!
Development should start in November, as there will be one more update, for Mystwood Manor,
with a “bonus guest” and Halloween staff outfits next month.
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
0.9.3
For this update I've added the remaining guest scenes for Denise, Karen, Martin. I also added a bonus
scene for Isabella.
I hope you guys will enjoy it!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added a new event for Denise Farrow.
• Added 5 new events for George Goodman.
• Added 5 new events for Karen McQueen.
• Added a bonus scene for Isabella (you can find the hint on the MC’s progression tab).
Gameplay/UI
• Added a new upgrade to the office, that unlocks a new activity.
• Added 4 new event traits.
• Renamed the “flirty” trait to “charming”.
• Julia can no longer get the “underpaid” trait.
• Fixed a bug with the trait points not being set correctly.
Note: Each staff member should get 1 trait per level up (for a total of 4), not counting any
fixed or negative traits.
• Change the room upgrade screen UI.
• Removed hard and nightmare difficulties.
• Removed the gallery tab for guests.
• Auto skipping the results screen now stops when a new image is shown.
Bugfixes
• Added a path length limit check at start-up.
• Hidden the play button in the upgrade screen, to prevent bugs with the planning, directly
after an upgrade.
• Fixed a bug causing upkeep abilities from being active when girls are fired.
Fixed a bug causing positive upkeep events to not trigger.
• Fixed the videos in Denise final event.
• Fixed a bug that occured when replaying the “numbers” event.
• Fixed a bug causing a soft-lock after a girl got sick and Julia was assigned to the lobby.
• Fixed a memory leak in the staff and guest screens.
• Fixed a memory leak in image gallery
0.9.2
Story
• Added a new tier 5 event for Catalina.
• Added 1 new event Miguel Alvarez.
• Added 1 new event for Diego Alvarez.
• Added 2 new events for Sophia Fernandez.
• Added a new event for Denise Farrow.
Gameplay/UI
• Added a new item.
• Added a new trait.
• Added language support for card and items.
• Added language support for skills and traits.
• Changed the trait system, now all girls get a trait per level, regardless of special “fixed” traits.
• Added different colors and symbols to differentiate the traits, and updates the tooltips.
• Closing the traits no longer resets the available options.
• Added a reminder dialog to pay off your debt, once you’ve made enough money.
• Added Traditional Chinese translation.
Story mode
• Locked all job related items in the general store.
Full version
• Added an option to the cheat console that prevents staff energy from going down.
Bugfixes
• Added error checking for playing videos.
• Lowered the volume of the logo animation.
• Fixed level requirements for Denise Farrow’s events.
• Added the ambitious trait back in.
• Fixed a bug causing Isabella to stop doing readings before getting all cards.
• The reminder to visit Isabella will automatically switch off when you have found all cards.
• Fixed a bug with one of the hints in the bank riddle.
• Fixed a bug causing the diamond earring not to reduce wage.
• Fixed a bug with the experience gain for the kitchen/restaurant, when there were multiple guests.
0.9.1
Story
Added a new tier 5 event for Kay.
Added a new tier 5 event for Hana.
Added 1 new event for Miguel Alvarez.
Added 2 new events for Diego Alvarez.
Added 2 new events for Sofia Fernandez.
Added a new event for the cave.
Added a new event for the Royal Stag.
Added the general store to the map.
Added the lake to the map.
Added several new items.
Gameplay/UI
Implemented a bonus reward tier (all staff members will be naked).
Note: You will need to unlock this first, by completing a new event, and obtaining a special item.
Note: you can turn this on/off by (un)equipping the item.
Added images for the bonus tier for all girls with upkeep jobs.
Added a custom game icon for MwM.
Added staff descriptions to the profile page.
The statistics buttons now unlocks after the intro (like the cheat button).
Story mode is now available in the basic version as well.
Added translation for day and time in UI.
Changed the locations where some of the items can be found (this will not affect existing saves.)
Replaced the Unity splash screen with a new logo animation.
Bugfixes
Fixed a bug causing the bank dialog to only show 2 choices (instead of a third incorrect answer that gives a hint to helping you find the right answers.)
Fixed a bug causing the negative upkeep events to no longer trigger.
Fixed a bug causing cards to disappear during readings.
Fixed a bug with the bank event not showing on the map.
Fixed a bug causing the menu and UI not to change when a different language was selected.
Fixed a bug causing white portraits when using the auto-planner.
Fixed a bug causing the auto-planner to assign staff to unrenovated rooms.
Fixed a bug with the banker's dialog, when paying off the debt before asking about Quinn.
v.0.7.3 Full
Story
• Added all tier 4 rewards outfits for Hana.
• Added the first tier 5 event for Hana (including a new "surprise mechanic"). Hint: If it looks like the dialog is looping, try something else.
• Added a new tier 5 event for Julia.
• Added a new tier 5 event for Amber.
• Added 1 new guest event for Miguel.
• Added 5 new guest events for Jim.
Gameplay/UI
• Improved the auto plan function. It should be a lot more efficient now. Note: There are still some variables (like level and energy) that are not taken into account, so manual planning will always be the optimal choice.
• Added a statistics screen: This can be accessed through the menu and will show detailed gameplay information (note: this will start counting from now on, so it won't be accurate for previous savegames).
• Added a new item that unlocks after renovating the office (for now it can be found in the attic, like all the other items).
• Removed the skip button during check-in.
• The "diplomatic" trait now grants 2 guest re-rolls.
• Added an office upgrade that adds 2 guest re-rolls.
• Added a tooltip to wages screen to view staff member details.
• Added a setting to disable automatic planning of a staff member to the same slot as the previous shift.
Note: You will have to enable this for previous saves.
• Items are now sorted by staff and player items (same as with cards).
• Changed "DO not skip VIP interactions" text to make it more inline with other settings. Note: You will have to change this setting once for previous saves.
v0.7.1 Full
Story
• Added 3 main storyline events.
• Added a new tier 5 event for Julia.
• Added a new tier 5 event for Amber.
• Added tier 4 reward outfits for Annika.
• Added the first tier 5 event for Annika.
Gameplay/UI
• Added bonus satisfaction for each skills to the staff tooltip (based on equiped items, traits
and cards).
• Right clicking a staff portrait now takes you directly to their inventory.
• The unused trait points icon will now only be shown if the girl is on the bar.
Bugfixes
• Fixed a bug causing guests to disappear after being checked in.
• Fixed a bug causing portraits of some staff members to get stuck in slots they weren't
assigned to.
• Fixed a bug causing Hana not to call you the name you picked for her.
• Fixed a bug causing the results screen to load twice.
• Fixed a bug causing the athletic traits to not add bonus points.
• Fixed a bug causing the courtesan card to not show the added bonus points.
• Fixed a bug causing a portrait to freeze mid-air on the planning.
• Fixed a bug causing a portrait to disseaper when reassigning a girl to the current job.
• Fixed a bug causing lines to be skipped for some users
v0.7.0
Hey guys,
This month I've added new events for both Catalina and Kay, as well as two small storyline events.
Aside from that there are quite a lot of gameplay changes and bugfixes.
I hope you'll you enjoy it, and please let me know if you have any feedback!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added all tier 4 events and reward outfits for Catalina.
• Added tier 4 reward outfits for Kay.
• Added the first tier 5 event for Kay.
• Added two main storyline events.
Gameplay/UI
• Implement the first set op traits: each staff member will now gain a trait every time she
levels up. Each character also has at least one unique trait she can gain, which is marked by a
star icon. Note you can assign the traits in the staff screen by clicking the "unspent trait
points" icon.
• Expanded the staff level tutorial to explain about trait points.
• Reworked the lobby and the way you check-in guests The chance for a guest to show up is
now based on both the lobby skill of Julia as well as the number of available slots in the
lobby. You can click on a portrait to see the guest's requirements and click the check-in
button to accomodate them. You can no longer make them wait or reject them, as this didn't
really serve a point with the current gameplay.
• Changed the guest timeout duration: a guest will now be able to show up again after 1 day,
instead of 5 days.
• Taking breaks now restores 25 energy (down from 50), sleeping still restores 50.
• The guest profile now shows the guest's schedule (for active guests).
• Kay's sauna event will now only trigger after you have completed Julia's sauna event.
• Added a message explaning you can rehire staff members at the end of the week to the
wages screen.
Bugfixes
• Fixed a bug with Riley's recruitment events showing new lines as grey.
• Fixed a bug causing the Town not to show up on the map for older saves.
• Fixed the hint icon for Annika's recruitment event showing at night.
• Fixed the hint icon for the 2nd art history event.
• Fixed an enery display bug.
• Fixed a bug causing some tutorial dialogs to be looped.
• Fixed a bug causing Catalina's club skill to be max exp when she was recruited.
• The architect no longer reduces the cost of the office courses.
• Fixed a bug causing a girl to still get double exp when there wasn't enough room for both
guests.
• Fixed the tooltips for room renovations to reflect the reason why they can't be unlocked.
• Fixed Orville's event from triggering in the evening.
• Fixed a bug causing dialogs to show as seen for all wood sublocations.
• Fixed Royal Stag event icon showing in the evening.
• Staff members now get the right amount of trait points when you recruit them.
• Fixed a bug causing a foggy render to show up during scene transitions.
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