Welcome to the world of Cloud Meadow, where islands float in the sky through ancient magics and humankind works alongside monsters to create prosperous civilizations!
Play as one of our protagonists, Evan or Eve, as you venture out into the frontier to farm, breed, and battle in order to support a budding and diverse community of monsterfolk!
It is your job to explore and tame uncharted territory, filled with a whole trove of interesting creatures and treasures that lead you to unraveling the mysteries of the world around you!
Equal parts farming simulator, RPG, & visual novel, Cloud Meadow is all about three F's- Farming, Fighting, and Flirting. In keeping with this, you are able to:
Cultivate A Cozy Farm- plant seeds, grow crops, take charge of your personal homestead!
Date The Denizens- romance a wide array of partners! Over 50 animated sex scenes!
Battle Baddies- engage in satisfying hybrid active-turn-based RPG battles!
Sexual Shenanigans- breed monsters together to create new pals to battle and bond with!
Explore Exotic Locales- discover many unique & breathtaking environments!
... and much more! Upgrade your farm, learn new cooking recipes, customize your party!
Installation and startup:Installation is not required.
The application is launched by the Cloud Meadow Beta 0-1-1-2_Win.exe executable file located in the root of the folder.
Cheat-codes:v0.1.2.4g - Album Code: Headstart
v0.1.2.1e - Album Code: Sizzling Hot Ogre
v0.1.1.2h - Album Code: Dragon Snax
v0.1.1.2 - Album Code: Crabby Cheer
v0.1.1.1c - Album Code: Crabby Cheer
v0.1.1.1b - Album Code: Soothing Sutras
v0.1.1.1 - Album code: Soothing Sutras
v0.1.1.0k : Album Code: Soothing Sutras
Gallery Code: Dancing Dragonfly
Cheat Code: Washboard Abs (v0.1.1.0b)
Old Codes:
UnlockAllCode = "Mop Diva";
UnlockAllCode = "Scribble Owl";
UnlockAllCode = "Sprites Sprites Everywhere";
GodMode = "What Is Damage;
MoneyCode = "Money Money Money Money Money;
CombatCode = "Take Me Into Battle;
ResetCode = "Reset;
Change-log:v0.1.2.2d
Updated monster value calculation.
Value/Penalty of traits is increased (and fixed)
Value now scales with domesticity (<50 worth less. >50 worth more)
Total value now starts at 50% and increases to 100% as a monster nears it's graduation date
Updated the incubator tutorial to avoid sequence breaks. Jubelle now "holds" the egg until you interact with the incubator
Now preventing random merchants from appearing in town until the tutorial is complete to avoid issues with unintended transactions (like selling the egg from Montalvo)
Player can no longer sleep during tutorial, while Jubelle still has tasks to complete for that day
Disabled accuracy, so all abilities will hit 100% of the time
DOTs will now do a minimum damage equal to their percentage. I.e. A 10% poison will now do a minimum of 10 damage each tick.
Lowered enemy scaling based on level by 15%
Lowered enemy scaling based on current floor by 17.5%
Lowered enemy extra stamina scaling by 75%
Lowered the Cat Boss's Ora Ora Ora attack damage multiplier from 2x to 1x
Lowered the base damage of Ora Ora Ora from 20 to 10
Lowered the Cat Boss's Healing with Cat Lick from 5% to 2% per buff stack absorbed
Cat Boss's zamboni summoning passive now has a 1 turn cooldown
Increased the Cat Boss's stamina from 70 to 100
Decreased the Cat Boss's Physique from 80 to 50
Increased the self stun chance for the Drunken Pirates Healing Brew from 5% to 100%
Increased the stun chance for the Drunken Pirates Full Brew from 1% to 20%
Lowered the healing multiplier for the drunken pirates abilities from 2x to 1x
Lowered the Drunken Pirate's Physique from 30 to 25
Lowered the Drunken Pirate's Stamina from 30 to 25
Increased the Holstuar's bull rush attack multiplier from 1x to 2x
Increased Cat's minimum Stamina from 10 to 15
Decreased Cat's minimum Intuition from 20 to 15
Increased Demon's minimum Stamina from 10 to 15
Decreased Demon's minimum Intuition from 10 to 5
Increased Harpy's minimum Stamina from 10 to 15
Decreased Harpy's minimum Intuition from 10 to 5
Increased Lamia's minimum Stamina from 10 to 15
Decreased Lamia's minimum Intuition from 20 to 15
Increased Jaero's starting Stamina from 10 to 15
Decreased Jaero's starting Intuition from 20 to 15
Increased Fio's starting Stamina from 10 to 15
Decreased Fio's starting Intuition from 25 to 20
Brontide's Disarm ability now inflicts the Disarm debuff (reduced damage) instead of stun
Fixes
Fixed issue where party members weren't being cleared when returning to town. This fixes a related issue if one of those party members is subsequently removed from the farm (sold, graduated, unhappy)
Fixed missing icons in guidebook
Fixed Female Centaur x Crab sex swapping palettes on the farm
Fixed issue with transparent monsters on the farm
Fixed closet UI not having a character limit for renaming the player
Existing saves truncated to current limit (10 characters) on conversion
Fixed unintended input handling (enter/spacebar opening menus, joystick input being read)
Fixed issue where monsters located barn could fail to find a sex spot, triggering related exceptions when interacted with
Fixed issue where Jerikan (monster merchant in town) was not preventing player from hiring monsters when farm was full
These extra monsters (which cause exceptions on the farm) are removed during conversion
Fixed issue where player's could purchase/hire when they did not have enough Korona (going into infinite debt)
All debt is being erased (korona set to 0) during conversion to this version
Fixed issue where monsters in merchant stocks (Jerikan) were not initializing correctly, which could cause exceptions when viewed to purchase
Fixed bug with leaving input field blank on transaction and cooking menus
Fixed bugs with inventory updating for new items gained by working monsters (time passed with manual refining)
Fixed issue where exception triggered during new save data initialization would soft-lock the game during load (prevent loading screen or exception dialog from appearing)
Fixed issue where player could sell breeding monsters to Montalvo, triggering an exception on load, or when returning to farm
Only idle monsters are now able to be sold (can't be sleeping, working, pregnant, etc)
Fixed issue where inventory window didn't block clicking on menus behind it (could interact with party select window behind it)
Fixed issue where usable inventory items (like bundles) would not be cleared when stack was used up
Fixed female holstaur idle animations being the wrong directions
Fixed the storm clouds on the farm and in Cloverton
Fixed bug with resolving active ingredients for a selected recipe when recipe needed to start with a mix of qualities, to be able to cook (would show as 1/0)
Fixed hatching tutorial event triggering when the player didn't have enough room on the farm to hatch an egg, which was soft-locking the player on the farm
Fixed bugs with Chimera passive traits
Fixed Steam players stuck in "god mode" (since accidentally given access to menu, and after update, can no longer turn it off)
Fixed issue where special patreon contest monsters were not initializing their base stats