High Tail Hall is an Exploration RPG, currently an Exploration Meet-n-Fuck. Game is completely open ended with lots of ways to customize your experience by exploring and learning about your environment thus discovering the variety of ways you can interact with the world around you.
Change log:0.669
4.41 Created executable version packing standalone Flash Projector 11 with
hth_launch.swf into hth_launch_fp11.exe file using swftools.sourceforge.net
FP11 pros: Video sequences does not lag on load (unlike in browser Flash
Player plugin), Audio sequences control works less crappy (solves RIO chat bug),
external links (to web page) works for local files too.
FP11 cons: Some text fonts don't work (in this case you see Times New Roman),
No data storage for Save/Load game. However safe configured browser wipes
these data on window close too.
4.42 Created configuration load from file hth_config.txt on start.
The only current parameter is prego_mode:
prego_mode=on Rio sprite pregnacy per 4.1 works as in previous versions.
prego_mode=off Rio sprite pregnacy disabled (if you find prego weird).
4.43 Reintroduced VideoFrame sequences: Shelly scenes water effects, Jasmine
doggy and Zoe anal tail whack. Scene scripts play these effects only in FP11,
effecs are disabled in browser/SWF mode because of awful lag.
4.44 Added 2008 High Tail Hall 2 version converted to FP11 executable.
It's video sequence based so it runs like crap in browser/SWF.
Fixed incremental audio bug in (HTH2) Kristy scene. Cannot fix audio in Cindy
scene because FFDec doesn't support SoundStreamBlock decode&edit. Cannot fix
Bella third speed bug because FFDec doesn't support adding new script tag.
0.668
4.40 Kristy old sex scene update added alternate pull-out ending and continue
mode to bang her while cover in cum.
0.667
4.32 Zoe anal lag fix (removed tail whack movie clip caused lag)
4.33 Shelly doggystyle got proper shagging in third speed.
4.34 Nav arrows added for Glass Room bar, roof and Stone Circle so everyone
can find these locations.
4.35 Glassroom dialog return to zone fix, floor name interference fixed for some zones.
4.36 PLAYER_private_room entry point on map, Jasmine clickable.
4.37 Mainhall Rio click interference with move forward fixed.
4.38 Michelle at Tower floor 1 fix to be clickable, blank background fix.
4.39 Zoe and Racquel dialog gives a clue where to get other scenes.