Outline of the work
In order to destroy the natural enemies of human beings called "bad luck", it is a roguelike action game that challenges to a dungeon where vigor and curse spread.
Restriction on alpha version
In the alpha version you can play up to the third layer of the dungeon of "STORY".
Some events, floors, items, enemies are not implemented yet. Also, there is a possibility that it contains various large and small bugs.
Change log
Changelog:2016/12/17
- Alpha 2 Release
2016/12/18
- Fixed a problem that debug log output was not output when abnormal termination
2016/12/21
- Fix to operate even in non-DirectX 11 compliant environment
- Change volume balance is good Fixed a problem not done
- Adjust game balance
2017/01/7
- Improved camera operability when using mouse & keyboard - Fixed
part of optional setting item was not working
- Free screen resolution was to be able to change
- Fixed a problem that may occur even after you close the options menu focus continues remaining
2017/04/02
- target lock on the implementation of the
- if there is a magic of the same type began to put together at the time of magic conversion
- Now you can pick up the magic you threw away -
made it easier to understand the decline in resistance due to sexuality
- Improved operability with the mouse
- Changes to the score line effect
- Semen deca Lighter weight generation
- Improve the quality of sperm dripping on the floor
2017/08/08
- Implementing blessings and curses
- Gallery mode implementation
- Review and add motion of triangular horse
- Falling of characters, improvement of behavior to rise above the head
2017/08/10
- Review and add motion of triangular horse
- Falling of characters, improvement of behavior to rise above the head
- Fixed bug that friend will not be missing
2017/08/11
- Fixed a bug that items dropped during game clearing are not initialized
- Fixed bug that you can not help ally from jail
- Added directing at the time of discovering ally in jail
Known bugs
· Floating in the air in the map near the main gate · There are times when you fall as you continue to fall
· If you place items like squatting on the wall, it falls or breaks into a Naraku
· Characters may rise other characters
· Partial motion of Dorothy makes the hairstyle distorted
· Nelly can not enchant other than Dragon Slayer
· Nelly moves strangely for the first time when you release enchantment motion for the first time · When you
unlock treasure box, there are times when you may get stuck in the treasure box
· Triangle horse There is a case that a trap sinks into a villain
· [Specification] Dorothy's temporary voice is the same as Nelly
F.A.Q.
Frequently Asked Questions
Q. I described the possible countermeasures which the game does not start up or falls quickly even when it starts, in the
order of their simplicity.
1. Do not overwrite past data such as Alpha
1. Succubus Heaven (Force single thread rendering) Run from batch
3. Try restarting the computer
4. Execute in a directory not including double-byte characters such as Japanese. Temporarily stop resident anti-virus software
6. Try to update the version of DirectX
7. If there is an available Windows update try adapting. Update the video driver
9. If you still can not solve it, please contact us with the log at runtime
Q. Can not proceed game after game over
After game over, you can resume game from the game start point by long press of decision key.
Q. The screen may be distorted and hard to see, or not at all.
Your GPU may not be compatible.
It may be improved by updating the video driver or turning off the post effect from "VIDEO" of "OPTION".
If you can not reach "OPTION", open the generated config.ini and make the same change by setting the value of "UsePostEffects = 1" to 0.
Q. In the alpha version, where the game is too difficult, I
do not do very fine difficulty adjustment.
This is because it is necessary to readjust the whole balance every time we implement functions and contents in the future.
I would appreciate it if you think that the alpha version is not a trial version but just for knowing the development situation.