Elewder is a top-down, twin-stick shooter with rogue-like elements. Players will progress through rooms one at a time fighting minions growing in power. The goal is to find the boss of the floor and defeat them before progressing to the next area and repeating the process, with each area becoming progressively more difficult.
Story:Two powers have ruled the underway for millennia - the tempestuous and lustful army of the Succubi ruling over mankind with a careful touch, and the powerful, yet impulsive Warlocks who oppose their every move. An explosive confrontation between the two leaders, leaves the Warlock army defeated. The Warlock leader is slain, and his soul captured, to forever rot in a prison of lustful torment.
Several lifetimes later, a faithful familiar to the Warlock ruler appears and sets him free, a weakened warlock is one that is easily defeated, but this chance will not be lost. Rise to power once more, and enact your revenge
Features:➣ Fight the Succubus army and her generals in a fully procedurally generated adventure, no two runs will ever be the same!
➣ Use your skills to dodge, weave and elude enemy projectiles and attacks as you adventure deeper into the Succubus lair.
➣ Build your unique Warlock spirit every time you play! With spells, magics, and enchantments. With luck on your side, you might be able to recapture some of the power you once lost.
➣ Get to know your enemies with our shard system, collect enough shards of a specific type and even the Succubus generals will be summoned to serve your every perverted desire.
Changelog:v0.1.6.1
- Fixed room triggers on Foundry Boss Door
- Fixed prop placement blocking doorways
v0.1.6
Added new area “The Bordello”
Added 5 new unique minions: Executioner, Judge, Jury, Warden, Fallen Nun
Added Soul Smithery upgrade system
Added Soul Tier challenge level one
Changed the finisher system to drop chests instead of random loot
Improve the finisher system reward readability
Added color coding to doors leading to special rooms for treasure, shop, or boss
Tweaked gold and essence balance
Reworked player area level design and light effects
Improve light on some levels
Added a gallery unlock system
Improved feeling of the finisher mini-game
Added Damage numbers on player attacks hitting enemies
Add slight camera rotation control to finishers
Fixed Eternal Poison applying to player bug
Fixed Chimera's Heart not adding hearts bug
Fixed Maiden's First Kiss to no longer recover full HP on pickup
Fixed bug with disappearing models in finisher scenes