Taste of Seduction is a 3D high-quality, first-person, story and dialogue-driven RPG adult game that blends together themes such as college life
and that of a spy adventure. You play as Devlin, a young adult who has the ultimate goal to solve the mystery of his father's puzzling disappearance.
Before doing that, you first have to manage to balance your hectic college life, annoying family dramas, and the difficult challenges of growing your own
business. How do you do that? Making unlikely friends, amassing impressive capital, and bedding a dazzling number of stunning young ladies.
Installation and launching:Installation is not required, the game folder.
The application is launched by the executable file Taste of Seduction Demo.exe located in the root of the folder.
If the folder has been moved to another location, do not forget to rehash the torrent to stay on the distribution.
Changelog:v.0.2.5
- A new mission, Devlin Captivus ( Since in version 0.2.4 there were some issues with the sleep system and missions were crashing, we thought we'd come up with a bonus for this inconvenience, a way for us to apologize! )
- We solved the sleep problem, when you couldn't go to sleep and the missions and the game would crash
- On day 6 we added to the list of missions, the step where you have to go to the courtyard to talk to Mia to make everything clear, there are people who get stuck at this step
- More slots for the game's save system plus changes to the save system, it's much more stable now. ( Previous saves no longer work on this version, unfortunately you have to start the game from the beginning )
IMPORTANT:
As mentioned above, the rescue system has been reset. Updates have been made to the rescue system, and it is now much more stable. We know this is unpleasant, but you have to take the game from the beginning, we apologize for this inconvenience.
Taste of Seduction continues development and we aim to officially launch the game on Steam by the end of the year, January at the latest. The final game will receive several updates, including improvements to older missions or sex scenes. There will also be some new missions and sex scenes in the version we release on Steam. We want this part that will be released on Steam to be part I, and if the game is successful we will release part II, because the story has a sequel and the game can be developed a lot. It will all depend on how much interest there will be for this project, we want to take it to a more developed level and enjoy this game together. In the final phase, voice over will be added to absolutely all dialogues for a more realistic experience.
We need your continued support and a very important first step would be to add the game to your Steam wishlist, you can also recommend your friends to add the game to their Steam wishlist. The Steam algorithm ranks the game based on how many requests are on the wishlist, the more people want the game, the more visible it will be and the more we can develop it.
v.0.2.4
- A new location, the park
- New missions
- A new sex scene ( It is not finalized, for the final version on Steam we will come with additions )
- More slots for the game's save system plus changes to the save system, it's much more stable now. ( Previous saves no longer work on this version, unfortunately you have to start the game from the beginning )
- Bug fixes
- Reworked objective progression ( Tiredness meter )
- New items in inventory
IMPORTANT:
As mentioned above, the rescue system has been reset. Updates have been made to the rescue system, and it is now much more stable. We know this is unpleasant, but you have to take the game from the beginning, we apologize for this inconvenience.
Taste of Seduction continues development and we aim to officially launch the game on Steam by the end of the year, January at the latest. The final game will receive several updates, including improvements to older missions or sex scenes. There will also be some new missions and sex scenes in the version we release on Steam. We want this part that will be released on Steam to be part I, and if the game is successful we will release part II, because the story has a sequel and the game can be developed a lot. It will all depend on how much interest there will be for this project, we want to take it to a more developed level and enjoy this game together. In the final phase, voice over will be added to absolutely all dialogues for a more realistic experience.
We need your continued support and a very important first step would be to add the game to your Steam wishlist, you can also recommend your friends to add the game to their Steam wishlist. The Steam algorithm ranks the game based on how many requests are on the wishlist, the more people want the game, the more visible it will be and the more we can develop it.
v0.2.1
- A new location, a strip club, where you can chat with 3 artists (dancers) and drink a lot of alcohol.
- A total of 15 new NPCs in the club
- Dumbbell exercises and a knee bending system have been added to Devlin's room for status upgrades.
- Bug fixes and performance improvements
- Plus lots of technical details related to the update
IMPORTANT:
* Previous saves will not be valid in this version of the game. To be able to interact with the strip club, you must start the game from the beginning and go through the first day to unlock the club on the map. As we said before, unfortunately we can't save from one update to the next at the moment. There are changes in the script and settings that do not allow you to run old saves at this time. There may be errors and conflicts. We are working on this and of course when the game is at a more advanced stage we will make the saves work from one update to the next. We have solutions to this problem, it's just a matter of time.
*We know there are issues with clothes coming through the skin on NPCs, as well as a lot of other improvements we need to make to the club, but we're still working on that. We want to do a number of fixes plus new club interaction items in the next update. We will also continue to work on the main story of the game. We will not neglect this aspect. We just want to slowly come up with sandbox elements.
* Also, in the new missions you'll notice the lack of voice-over, it's not a mistake. We have a limited budget, so we haven't added voice acting and won't until we reach a certain revenue threshold. Costs for voiceovers, company staff and more are very high and we need your support to improve this game.