SCHOOL GAME
Category: Hentai Games
1 125
0
Info:
Production year: 2020
Language of the game: English
Version: 0.938 Bugfix 3
System requirements: OS: Windows / HDD 5 GB
Aviable to
This game is a simulator of a schoolboy, which you create yourself. Learn, buy completely unnecessary things for the student, meet with, and do what you want. Isn't that what everyone wanted in school years: complete freedom of action that will not be limited by law, adults and other factors?
Codes:
Changelog:
Codes:
Codes not working in 0.927 Bug Fix 1 Public?
Yes, the developer disabled entering any other code than the comrade one to the code box. So this is how you activate the codes on 0.927-1 in 3 easy steps:
While in main menu, open the developer console by pressing Shift + O.
Type in Patreon_Code_M = "ytlmoe" and press enter. This will enter the "bestfriend" code to the game like you would normally do via the code input box. The working codes are listed below (codes from 0.926 work on 0.927-1).
Type in Patreon_Code = 3 and press enter. This will set the correct code tier for "bestfriend". Tiers are:
1 - comrade
2 - friend
3 - bestfriend
After that you are all set and you are playing with the codes activated. Have fun.
Insert these 2 lines of code into that file:
Python:
define Patreon_Code_M = "ytlmoe"
define Patreon_Code = 3
Enjoy!
Android Users
If you're on Android you can go to /Android/data/school.game and make a folder called game. Then download and put this patch01.rpy file in there. The code will be applied automatically next time the game starts.
Yes, the developer disabled entering any other code than the comrade one to the code box. So this is how you activate the codes on 0.927-1 in 3 easy steps:
While in main menu, open the developer console by pressing Shift + O.
Type in Patreon_Code_M = "ytlmoe" and press enter. This will enter the "bestfriend" code to the game like you would normally do via the code input box. The working codes are listed below (codes from 0.926 work on 0.927-1).
Type in Patreon_Code = 3 and press enter. This will set the correct code tier for "bestfriend". Tiers are:
1 - comrade
2 - friend
3 - bestfriend
After that you are all set and you are playing with the codes activated. Have fun.
Insert these 2 lines of code into that file:
Python:
define Patreon_Code_M = "ytlmoe"
define Patreon_Code = 3
Enjoy!
Android Users
If you're on Android you can go to /Android/data/school.game and make a folder called game. Then download and put this patch01.rpy file in there. The code will be applied automatically next time the game starts.
Changelog:
v0.938
New content:
- Fixed some bugs and flaws related to the progress of plot tasks issued by plot NPCs. Now the conditions for obtaining certain events are more intuitive, and their passage itself takes less time from the player due to fewer delays between them.
- New details were added to the female RNPCs in the masturbation scene: now some new accessories, appearance features are displayed in the scene, pubic hair is missing/present. In addition, RNPCs can now be displayed in their everyday clothes in the scene: all the available sets of clothes were drawn specifically for this, and the choice you need or not will be at the very beginning of this scene.
- Now, along with the old typical male RNPCs, new ones are also randomized: completely redrawn and made specifically for the game. They have several differences from the old ones: firstly, they have different physiques, ranging from very fat to skinny, as well as some new appearance settings, which include more pinpoint editing of the penis, existing body hair and also some other things related to their appearance. Besides, the body types themselves affect the physical attributes. Now these are two interrelated things that depend on each other in RNPCs.
- New outcomes have been added to events with RNPCs: this applies to both regular recurring events with regular RNPS, and some events with plot RNPs. This includes both events with the head of hooligans, the hooligan community at an abandoned factory generally, and events with a girl with strange glasses.
- A new button has been added to the biography menu: physical data. The full height of the RNPC is displayed there, as well as its weight, which is calculated using the difference in its physical attributes, some features of appearance, body type and other variables.
- The background of the new apartment was redrawn, which the main personage can rent in a real estate agency. Besides, just like an old apartment, it can be polluted, replenished with new items and some other things over time. It has the same interactivity as the old version of the room.
- The background of Ayano Yoshida's room, in which she settles during cohabitation, was redrawn. Besides, variants of the night view and evening view of this room were also drawn.
- New mechanics have been added to the hospital location - now your character will be able to perform operations that will affect him, his attributes, some neutral indicators and other parameters that affect the gameplay to one degree or another.
- Two new sets of clothing have been added to the randomized NPCs editor for males: another casual set, as well as a new suit.
- A new tab for appearance editing has been added to the randomized NPCs editor - change accessories. With it, you will be able to add/remove points from randomized male NPCs that will be generated in the game session.
- A new setting has been added to the randomized NPCs editor: relationship presets. With it, you can configure how many relationship /affection/love points a randomized NPC will have on your character at the very beginning of the game, changing their values after the generation of the game session.
- A new dish has been added to the cafe menu - a business lunch. It is very cheap, but at the same time, when you use it, the attributes of your character are largely reduced for a while.
- Added a new location interaction to the stadium in the academy location - to run.
- Now the growth parameters of a RNPC directly affect the indicators of strength, endurance and agility. The higher the RNPCs, the more strength he has, but worse agility and endurance and vice versa.
- In the statistics menu, new statistics have been added to the diary - the size of your personage's penis. The indicator itself directly affects the success of sex scenes with RNPCs: the reaction to this offer, the process itself and some other details depend on this indicator.
- A new feature has been added to the settings menu - enabling confirmation of the start of fights with RNPCs.
- Now the mini-map shows when Ayano Yoshida's apartment opens for a visit.
- Now participating in a RNPC's fight can reduce its strength and agility if it is hit by any blow, and increase its endurance level.
- Now actions that require a minimum level of energy from the player also require a certain level of satiety. This includes jogging in the park, push-ups and other activities that increase physical attributes.
- Now, for constant fights, your personage will receive a certain kind of attribute debuffs: each new fight during the time your character is recovering will increase the debuff, exactly until your attributes are reduced by 90 percent. The recovery time in this case takes 10 hours.
- Now eating some foods, such as frozen food, fast food generally from the grocery store reduces the level of attributes by 20 percent for a while.
- New cheats have been added: now when you enter the phrase limbs in the patreon code entry menu, all the limbs of your character will be cured, when you enter the phrase occult, 10,000 credits will be added to the budget of the occult club, and when you enter the phrase change, you will be able to add relationship points with the selected RNPC.
- Added a new perk for levels - overpowering. With its help, the recovery time from poisoning and fights will be reduced by half.
- The generator of RNPCs has been upgraded and refined: there are now much fewer errors associated with this moment of the game, and RNPS generated by game scripts have fewer logical inconsistencies related to attributes, biographies, perks, appearance traits and other game moments.
- Now additional information is shown in the save button: the version of the game on which this very save was made.
- Now the scars on your character do not appear during fights if no damage has been done to him. Besides, the appearance feature associated with scars also now does not take into account fights where absolutely no damage was done to your character.
- Redesigned some chances for interactions with RNPCs from the interaction menu with them. In addition, the number of relationship/fear/attachment points that these very interactions give has been redesigned, as well as some of their outcomes have been refined and new ones have been added in some places.
- Some formulas responsible for the loss of events with RNPCs have been redesigned: now the indicators themselves are dynamic, they are affected by the amount of time spent in the game, as well as the amount of events that fell out in general.
- A new character trait has been added for female RNPCs - a predilection for appearance. It manifests itself with low romance and a high level of love for the cute, and the effect is a greater influence of your personage's appearance on the available modifiers.
- Added a new character trait for RNPCs - loves cooking. This trait appears when a RNPC does not have a very high level of criminality and is slightly below average sociable, and its effect is to influence the modifiers of your personage's cooking skill.
- Added a new character trait for RNPCs - likes gambling. This trait appears when a randomized NPC does not have a very high level of responsibility and a slightly above average level of criminality, and its effect is to influence the modifiers of your personage's gambler skill.
- Now the "Fight Lover" character trait also affects RNPS modifiers, adding to it the influence of the amount of fights and combat experience.
- New modes have been added to the point generation menu: "all characters have a bi orientation", as well as "all characters have a hetero orientation".
- The efficiency of the module optimizing the appearance of RNPCs has been improved: more testing conditions have been added there, everything superfluous has been removed, and it now randomizes some features of the appearance much faster, which will eliminate problems with latency on some weak devices.
- Added 4 new possible fonts for their use in the text editing menu displayed during events and/or other narrative game content.
- A complete refactoring of the module responsible for the distribution of randomized NPCs by location was carried out: all bugs and flaws related to this module were fixed, and also, in general, it now works a little faster and more stable, which will eliminate microphryses on some weak devices and/or with a large number of RNPCs.
- A selection of clothing for randomized male NPCs has been added to the Randomized NPCs editor.
- New point generation modes have been added: all RNPCs have new body types, as well as all male RNPCs wear gachi suits.
- New appearance settings for male RNPCs have been added to the randomized NPCs editor.
- A new button has been added to the category of filtering game content - disabling/enabling tattoos/piercings on randomized NPCs.
- The system of pumping endurance has been changed: now, during the performance of physical exercises by your character, endurance will increase only during the last possible interaction time.
- Now randomized NPCs with the "Fanaticism" relationship stage can pursue your character with some chance and actively monitor him.
- Now, at an easy difficulty level, the game notifies you if your character is in the friend zone with a randomized NPC.
- NTR content with randomized NPCs is now automatically turned off during the start of the game session. You can enable it in the content filtering menu.
- Now, when using the Best Friend subscriber patreon code ($10) and higher, the player has the opportunity to generate more randomized NPCs at the beginning of the game session.
Fixed bugs:
- Fixed a flaw that could cause an exception if you go to sleep with a personage at the beginning of the game session without any rewinding of time.
- Fixed a bug due to which the last existing perk in the list of perks for levels was not displayed in the english translation of the game.
- Fixed a bug that prevented any interactions from being displayed when selecting the "AI Developer" perk and playing in english.
- Fixed a bug due to which some existing rules for RNPCs were not displayed when playing in english.
- Fixed some bugs and inaccuracies in the save/load interface.
- Fixed a bug that caused the patreon code not to be entered during the prompt, and if you click the "Return to main menu" option in this prompt, an exception was thrown.
- Fixed some visual flaws in the perk per level selection screen.
- Fixed a bug due to which, if you select the interaction "Change image" in the menu of interactions with RNPCs, you could completely change/copy the appearance from another RNPS.
- Fixed a bug that made it possible to get to school locations when visiting the hotel location.
- Fixed a flaw due to which, when buying a relationship amulet, the interface itself did not fully close in the amulet purchase interface, which made it impossible to open it again, and also it sometimes appeared on the screen.
- Fixed a bug that caused an exception when asking for an overnight stay from a RNPC.
- Fixed a flaw due to which the face type of a RNPC could change at the moment when switching between RNPs in the interface with their editing.
- Fixed a flaw due to which an exception could come out during the purchase of clothes for RNPCs under certain conditions.
- Fixed a bug that caused the "Color" button in the interaction menu with the RNPS in the english translation of the game to be displayed in russian.
- Fixed a bug that could cause a sudden exception during a long gaming session and when certain conditions are met.
- Fixed a flaw related to incorrect miscalculations in the module for the distribution of RNPCs by location, as well as in the module for the distribution of activity. Now there are much fewer problems associated with these areas of the game.
- Fixed a flaw related to layers and visual issues in 18+ scenes with RNPCs.
- Fixed some possible exceptions that could occur in scenes with RNPCs under certain conditions.
- Fixed a flaw that could have caused an exception in a clothing store.
- Fixed a bug where an exception could occur while using the journalism club interface.
- Fixed a bug where RNPCs could ask your character to do something/talk to them/show a different kind of attention to them too often.
- Slightly improved the problem with memory leaks and subsequent crashes on some Windows and Android devices.
- Fixed an bug that could cause an exception when interacting with a "Change of Image" with a RNPC.
- Fixed bugs related to incorrect miscounts of chances during a call to RNPCs/some plot NPCs. In addition, some incorrect formulas have been corrected that calculate the probability of premature ejaculation/other events in sex scenes with RNPCs.
- Fixed a bug where the background of your personage's room was incorrectly displayed during some events with Suzuki Matsui.
- Fixed a bug that caused an exception to be thrown during communication with a RNPC who had less than 50 units of romance and more than 80 units of love for a sweetheart.
- Fixed a bug due to which the payment of a new apartment to a realtor could not pass if the debt for it was above 4,000 credits. In addition, the payment itself now takes into account the size of the deposit and, if there is one, the payment for the apartment goes with the difference in the cost of the apartment and the size of the available deposit itself.
- Fixed a bug with incorrect display of the "Go to work" button on the beach.
- Fixed a bug that caused the academy locations to be displayed in the menu of the hospital locations.
- Fixed a bug that caused the CG gallery with Azumi Yoshida not to be cleared from it during the general cleaning.
- Fixed a flaw due to which payment for an apartment at a high and medium level of difficulty was required already on the next in-game day after the start of the game.
- Fixed a bug that caused the "Untrained" perk to not work, which did not give your character the right level of development.
- Fixed a problem with incorrect calculation of limb recovery while sleeping in your personage's apartment.
- Fixed a bug due to which some formulas for calculating relationship points for interactions with RNPCs had incorrect values, which caused certain problems with the total and quantity number.
- Fixed a bug that caused some tattoos/scars/piercings of male RNPCs to be confused with each other.
- Fixed some display bugs related to the fact that some accessories on RNPCs were not fully displayed.
- Fixed some shortcomings of the activity distributor by RNPCs, as well as in the location distributor.
- Fixed some bugs in the management interface of the occult club, as well as in the management interface of the journalism club.
- Fixed bugs that caused some exceptions related to the problems of generating RNPCs, their verification functions, closer to the middle of the passage of the existing plot.
- Fixed a bug related to incorrect calculation of the probability of events with RNPCs that concerned robbery, fights and other aggressive interactions.
- Fixed a bug related to some bugs in the settings interface: fonts, incorrect translation in some moments, the position of buttons and their dead zones.
- Fixed a bug that made it possible to drink a bottle of soda indefinitely, and its quantity did not decrease in the inventory.
- Fixed a bug that caused an exception when clicking on the main character's dressing menu.
- Fixed a bug that caused some bruises and bruises to be displayed on randomized male NPCs.
- Fixed bugs related to the display of some emotions in randomized male NPCs.
- Fixed a bug that could cause an exception to occur when entering the interaction menu with a randomized NPC under certain circumstances.
- Fixed a bug due to which your character could get spawn with unnecessary appearance features/problems that should not have been present in his appearance.
- Fixed a bug that caused the buttons in the content filtering menu to display the wrong state of enabling/disabling certain content.
- Fixed a bug that caused an exception to occur when opening the biography menu of a randomized NPC at the beginning of the game session and under certain circumstances.
- The Arial font in the text window editing settings has been replaced with a new Ermilov font due to incorrect display of some characters.
- Fixed a bug that caused the "Show panties" interaction to work on some randomized NPCs who were wearing an incorrect set of clothes, although it should not have.
- Fixed a bug that could cause an exception during events with a randomized female NPC who had a tattoo.
- Fixed some bugs related to the editing interface of randomized NPCs.
- Fixed a bug that could cause an exception at the beginning of the game session that could not be ignored/moved back.
- Fixed a bug that caused the name of the location "Hotel" to not come out when hovering the cursor over it in the minimap interface.
- Fixed some Russian text in the English translation of the game.
- Some formulas responsible for the mechanics of managing the occult club and the journalism club have been edited: the ongoing miscalculations now have much fewer problems associated with incorrect data, abbreviations and rounding. In addition, the miscalculations themselves have become a little faster than before.
- Fixed an issue that could cause an exception during part-time work in a grocery store/programming on a PC.
- Fixed a bug that could cause an exception during the selection of clothes in a clothing store under certain conditions/circumstances.
- Fixed a bug that could result in an exception during the opening of the biography menu from the interaction menu with randomized NPCs.
- Fixed a bug due to which not all available modes were displayed in the list in the point generation modes.
- Fixed a bug with the incorrect location of the text in the buttons for selecting the point generation mode.
New content:
- Fixed some bugs and flaws related to the progress of plot tasks issued by plot NPCs. Now the conditions for obtaining certain events are more intuitive, and their passage itself takes less time from the player due to fewer delays between them.
- New details were added to the female RNPCs in the masturbation scene: now some new accessories, appearance features are displayed in the scene, pubic hair is missing/present. In addition, RNPCs can now be displayed in their everyday clothes in the scene: all the available sets of clothes were drawn specifically for this, and the choice you need or not will be at the very beginning of this scene.
- Now, along with the old typical male RNPCs, new ones are also randomized: completely redrawn and made specifically for the game. They have several differences from the old ones: firstly, they have different physiques, ranging from very fat to skinny, as well as some new appearance settings, which include more pinpoint editing of the penis, existing body hair and also some other things related to their appearance. Besides, the body types themselves affect the physical attributes. Now these are two interrelated things that depend on each other in RNPCs.
- New outcomes have been added to events with RNPCs: this applies to both regular recurring events with regular RNPS, and some events with plot RNPs. This includes both events with the head of hooligans, the hooligan community at an abandoned factory generally, and events with a girl with strange glasses.
- A new button has been added to the biography menu: physical data. The full height of the RNPC is displayed there, as well as its weight, which is calculated using the difference in its physical attributes, some features of appearance, body type and other variables.
- The background of the new apartment was redrawn, which the main personage can rent in a real estate agency. Besides, just like an old apartment, it can be polluted, replenished with new items and some other things over time. It has the same interactivity as the old version of the room.
- The background of Ayano Yoshida's room, in which she settles during cohabitation, was redrawn. Besides, variants of the night view and evening view of this room were also drawn.
- New mechanics have been added to the hospital location - now your character will be able to perform operations that will affect him, his attributes, some neutral indicators and other parameters that affect the gameplay to one degree or another.
- Two new sets of clothing have been added to the randomized NPCs editor for males: another casual set, as well as a new suit.
- A new tab for appearance editing has been added to the randomized NPCs editor - change accessories. With it, you will be able to add/remove points from randomized male NPCs that will be generated in the game session.
- A new setting has been added to the randomized NPCs editor: relationship presets. With it, you can configure how many relationship /affection/love points a randomized NPC will have on your character at the very beginning of the game, changing their values after the generation of the game session.
- A new dish has been added to the cafe menu - a business lunch. It is very cheap, but at the same time, when you use it, the attributes of your character are largely reduced for a while.
- Added a new location interaction to the stadium in the academy location - to run.
- Now the growth parameters of a RNPC directly affect the indicators of strength, endurance and agility. The higher the RNPCs, the more strength he has, but worse agility and endurance and vice versa.
- In the statistics menu, new statistics have been added to the diary - the size of your personage's penis. The indicator itself directly affects the success of sex scenes with RNPCs: the reaction to this offer, the process itself and some other details depend on this indicator.
- A new feature has been added to the settings menu - enabling confirmation of the start of fights with RNPCs.
- Now the mini-map shows when Ayano Yoshida's apartment opens for a visit.
- Now participating in a RNPC's fight can reduce its strength and agility if it is hit by any blow, and increase its endurance level.
- Now actions that require a minimum level of energy from the player also require a certain level of satiety. This includes jogging in the park, push-ups and other activities that increase physical attributes.
- Now, for constant fights, your personage will receive a certain kind of attribute debuffs: each new fight during the time your character is recovering will increase the debuff, exactly until your attributes are reduced by 90 percent. The recovery time in this case takes 10 hours.
- Now eating some foods, such as frozen food, fast food generally from the grocery store reduces the level of attributes by 20 percent for a while.
- New cheats have been added: now when you enter the phrase limbs in the patreon code entry menu, all the limbs of your character will be cured, when you enter the phrase occult, 10,000 credits will be added to the budget of the occult club, and when you enter the phrase change, you will be able to add relationship points with the selected RNPC.
- Added a new perk for levels - overpowering. With its help, the recovery time from poisoning and fights will be reduced by half.
- The generator of RNPCs has been upgraded and refined: there are now much fewer errors associated with this moment of the game, and RNPS generated by game scripts have fewer logical inconsistencies related to attributes, biographies, perks, appearance traits and other game moments.
- Now additional information is shown in the save button: the version of the game on which this very save was made.
- Now the scars on your character do not appear during fights if no damage has been done to him. Besides, the appearance feature associated with scars also now does not take into account fights where absolutely no damage was done to your character.
- Redesigned some chances for interactions with RNPCs from the interaction menu with them. In addition, the number of relationship/fear/attachment points that these very interactions give has been redesigned, as well as some of their outcomes have been refined and new ones have been added in some places.
- Some formulas responsible for the loss of events with RNPCs have been redesigned: now the indicators themselves are dynamic, they are affected by the amount of time spent in the game, as well as the amount of events that fell out in general.
- A new character trait has been added for female RNPCs - a predilection for appearance. It manifests itself with low romance and a high level of love for the cute, and the effect is a greater influence of your personage's appearance on the available modifiers.
- Added a new character trait for RNPCs - loves cooking. This trait appears when a RNPC does not have a very high level of criminality and is slightly below average sociable, and its effect is to influence the modifiers of your personage's cooking skill.
- Added a new character trait for RNPCs - likes gambling. This trait appears when a randomized NPC does not have a very high level of responsibility and a slightly above average level of criminality, and its effect is to influence the modifiers of your personage's gambler skill.
- Now the "Fight Lover" character trait also affects RNPS modifiers, adding to it the influence of the amount of fights and combat experience.
- New modes have been added to the point generation menu: "all characters have a bi orientation", as well as "all characters have a hetero orientation".
- The efficiency of the module optimizing the appearance of RNPCs has been improved: more testing conditions have been added there, everything superfluous has been removed, and it now randomizes some features of the appearance much faster, which will eliminate problems with latency on some weak devices.
- Added 4 new possible fonts for their use in the text editing menu displayed during events and/or other narrative game content.
- A complete refactoring of the module responsible for the distribution of randomized NPCs by location was carried out: all bugs and flaws related to this module were fixed, and also, in general, it now works a little faster and more stable, which will eliminate microphryses on some weak devices and/or with a large number of RNPCs.
- A selection of clothing for randomized male NPCs has been added to the Randomized NPCs editor.
- New point generation modes have been added: all RNPCs have new body types, as well as all male RNPCs wear gachi suits.
- New appearance settings for male RNPCs have been added to the randomized NPCs editor.
- A new button has been added to the category of filtering game content - disabling/enabling tattoos/piercings on randomized NPCs.
- The system of pumping endurance has been changed: now, during the performance of physical exercises by your character, endurance will increase only during the last possible interaction time.
- Now randomized NPCs with the "Fanaticism" relationship stage can pursue your character with some chance and actively monitor him.
- Now, at an easy difficulty level, the game notifies you if your character is in the friend zone with a randomized NPC.
- NTR content with randomized NPCs is now automatically turned off during the start of the game session. You can enable it in the content filtering menu.
- Now, when using the Best Friend subscriber patreon code ($10) and higher, the player has the opportunity to generate more randomized NPCs at the beginning of the game session.
Fixed bugs:
- Fixed a flaw that could cause an exception if you go to sleep with a personage at the beginning of the game session without any rewinding of time.
- Fixed a bug due to which the last existing perk in the list of perks for levels was not displayed in the english translation of the game.
- Fixed a bug that prevented any interactions from being displayed when selecting the "AI Developer" perk and playing in english.
- Fixed a bug due to which some existing rules for RNPCs were not displayed when playing in english.
- Fixed some bugs and inaccuracies in the save/load interface.
- Fixed a bug that caused the patreon code not to be entered during the prompt, and if you click the "Return to main menu" option in this prompt, an exception was thrown.
- Fixed some visual flaws in the perk per level selection screen.
- Fixed a bug due to which, if you select the interaction "Change image" in the menu of interactions with RNPCs, you could completely change/copy the appearance from another RNPS.
- Fixed a bug that made it possible to get to school locations when visiting the hotel location.
- Fixed a flaw due to which, when buying a relationship amulet, the interface itself did not fully close in the amulet purchase interface, which made it impossible to open it again, and also it sometimes appeared on the screen.
- Fixed a bug that caused an exception when asking for an overnight stay from a RNPC.
- Fixed a flaw due to which the face type of a RNPC could change at the moment when switching between RNPs in the interface with their editing.
- Fixed a flaw due to which an exception could come out during the purchase of clothes for RNPCs under certain conditions.
- Fixed a bug that caused the "Color" button in the interaction menu with the RNPS in the english translation of the game to be displayed in russian.
- Fixed a bug that could cause a sudden exception during a long gaming session and when certain conditions are met.
- Fixed a flaw related to incorrect miscalculations in the module for the distribution of RNPCs by location, as well as in the module for the distribution of activity. Now there are much fewer problems associated with these areas of the game.
- Fixed a flaw related to layers and visual issues in 18+ scenes with RNPCs.
- Fixed some possible exceptions that could occur in scenes with RNPCs under certain conditions.
- Fixed a flaw that could have caused an exception in a clothing store.
- Fixed a bug where an exception could occur while using the journalism club interface.
- Fixed a bug where RNPCs could ask your character to do something/talk to them/show a different kind of attention to them too often.
- Slightly improved the problem with memory leaks and subsequent crashes on some Windows and Android devices.
- Fixed an bug that could cause an exception when interacting with a "Change of Image" with a RNPC.
- Fixed bugs related to incorrect miscounts of chances during a call to RNPCs/some plot NPCs. In addition, some incorrect formulas have been corrected that calculate the probability of premature ejaculation/other events in sex scenes with RNPCs.
- Fixed a bug where the background of your personage's room was incorrectly displayed during some events with Suzuki Matsui.
- Fixed a bug that caused an exception to be thrown during communication with a RNPC who had less than 50 units of romance and more than 80 units of love for a sweetheart.
- Fixed a bug due to which the payment of a new apartment to a realtor could not pass if the debt for it was above 4,000 credits. In addition, the payment itself now takes into account the size of the deposit and, if there is one, the payment for the apartment goes with the difference in the cost of the apartment and the size of the available deposit itself.
- Fixed a bug with incorrect display of the "Go to work" button on the beach.
- Fixed a bug that caused the academy locations to be displayed in the menu of the hospital locations.
- Fixed a bug that caused the CG gallery with Azumi Yoshida not to be cleared from it during the general cleaning.
- Fixed a flaw due to which payment for an apartment at a high and medium level of difficulty was required already on the next in-game day after the start of the game.
- Fixed a bug that caused the "Untrained" perk to not work, which did not give your character the right level of development.
- Fixed a problem with incorrect calculation of limb recovery while sleeping in your personage's apartment.
- Fixed a bug due to which some formulas for calculating relationship points for interactions with RNPCs had incorrect values, which caused certain problems with the total and quantity number.
- Fixed a bug that caused some tattoos/scars/piercings of male RNPCs to be confused with each other.
- Fixed some display bugs related to the fact that some accessories on RNPCs were not fully displayed.
- Fixed some shortcomings of the activity distributor by RNPCs, as well as in the location distributor.
- Fixed some bugs in the management interface of the occult club, as well as in the management interface of the journalism club.
- Fixed bugs that caused some exceptions related to the problems of generating RNPCs, their verification functions, closer to the middle of the passage of the existing plot.
- Fixed a bug related to incorrect calculation of the probability of events with RNPCs that concerned robbery, fights and other aggressive interactions.
- Fixed a bug related to some bugs in the settings interface: fonts, incorrect translation in some moments, the position of buttons and their dead zones.
- Fixed a bug that made it possible to drink a bottle of soda indefinitely, and its quantity did not decrease in the inventory.
- Fixed a bug that caused an exception when clicking on the main character's dressing menu.
- Fixed a bug that caused some bruises and bruises to be displayed on randomized male NPCs.
- Fixed bugs related to the display of some emotions in randomized male NPCs.
- Fixed a bug that could cause an exception to occur when entering the interaction menu with a randomized NPC under certain circumstances.
- Fixed a bug due to which your character could get spawn with unnecessary appearance features/problems that should not have been present in his appearance.
- Fixed a bug that caused the buttons in the content filtering menu to display the wrong state of enabling/disabling certain content.
- Fixed a bug that caused an exception to occur when opening the biography menu of a randomized NPC at the beginning of the game session and under certain circumstances.
- The Arial font in the text window editing settings has been replaced with a new Ermilov font due to incorrect display of some characters.
- Fixed a bug that caused the "Show panties" interaction to work on some randomized NPCs who were wearing an incorrect set of clothes, although it should not have.
- Fixed a bug that could cause an exception during events with a randomized female NPC who had a tattoo.
- Fixed some bugs related to the editing interface of randomized NPCs.
- Fixed a bug that could cause an exception at the beginning of the game session that could not be ignored/moved back.
- Fixed a bug that caused the name of the location "Hotel" to not come out when hovering the cursor over it in the minimap interface.
- Fixed some Russian text in the English translation of the game.
- Some formulas responsible for the mechanics of managing the occult club and the journalism club have been edited: the ongoing miscalculations now have much fewer problems associated with incorrect data, abbreviations and rounding. In addition, the miscalculations themselves have become a little faster than before.
- Fixed an issue that could cause an exception during part-time work in a grocery store/programming on a PC.
- Fixed a bug that could cause an exception during the selection of clothes in a clothing store under certain conditions/circumstances.
- Fixed a bug that could result in an exception during the opening of the biography menu from the interaction menu with randomized NPCs.
- Fixed a bug due to which not all available modes were displayed in the list in the point generation modes.
- Fixed a bug with the incorrect location of the text in the buttons for selecting the point generation mode.
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