Our Apartment
Category: Porn Games
4 148
0
Info:
Production year: 2021
Last modification: 2021/12/07
Language of the game: English
Version: 0.2.7.d
System requirements: OS: Windows 10 x64, Mac-OS, Linux, Android / CPU: i5 / RAM: 8GB / VRAM: 2GB / HDD: 2GB
Aviable to
"Daily" gameplay similar to Teaching Feeling or Persona where you can choose various actions with naomi for that day. Story that takes place over a year starting from the beginning of meeting naomi. Dating sim and stats elements that affect sex sim gameplay and some dialogue. Wide range of sex positions, types, and role play scenes. Large range of outfit options to mix and match
Installation and startup:
Features:
Handout content:
Change-log:
Installation and startup:
Installation is not required.
The application is launched by the executable file Our Apartment.exe located in the root of the folder.
The application is launched by the executable file Our Apartment.exe located in the root of the folder.
Features:
✎ Beautiful real-time 3D character and animations
✎ Clothing customization of Naomi including casual to sexy outfits and costumes like Werewolf, new items and variants added all the time! Currently over 500 individual items and variant items!
✎ Undress Naomi with various clothing states for each outfit item
✎ Use Pose Mode to view your outfit combinations freely changing Naomi's expressions and physical state
✎ Customization of the male avatars colors, transparency, hats, face, and dick type.
✎ Sex Sim gameplay with various speed and cumming options, groping, petting. Sounds and moans that vary based on the intensity and Naomi arousal.
✎ VN Style story with dynamic camera angles, and outfits you select.
✎ Clothing customization of Naomi including casual to sexy outfits and costumes like Werewolf, new items and variants added all the time! Currently over 500 individual items and variant items!
✎ Undress Naomi with various clothing states for each outfit item
✎ Use Pose Mode to view your outfit combinations freely changing Naomi's expressions and physical state
✎ Customization of the male avatars colors, transparency, hats, face, and dick type.
✎ Sex Sim gameplay with various speed and cumming options, groping, petting. Sounds and moans that vary based on the intensity and Naomi arousal.
✎ VN Style story with dynamic camera angles, and outfits you select.
Handout content:
Our Apartment v0.2.6.f Windows
OurApartment.v0.1.1.j Android
Our Apartment v0.1.1.k Linux
OurApartment v0.1.1.k MacOS
OurApartment.v0.1.1.j Android
Our Apartment v0.1.1.k Linux
OurApartment v0.1.1.k MacOS
Change-log:
v0.2.7.d
This release is a small increment because not a whole lot has been added. Mostly it's UI fixes and optimizations for the android release. Of which this should be more stable than previous android releases.
WARNING THOUGH, because of the way outfit items are loaded, the game may freeze for a moment while an "Outfit Preset" loads and other items may not immediately appear when selected. There're no loading indicators yet, this will be improved in the future. Selecting outfit items too fast or rapidly rapping while an outfit loads may crash the game.
Random Outfit Toggle! You can now disable Naomi automatic swapping outfits in the settings. Want Naomi to live like a wolf girl? Now you can! While this is a QoL feature it may change a bit to avoid conflicts with story stuff in the future, but this should always be an option from now on.
UI Tool Tips! Among some other UI issues fixed, I heard this quite a bit from people, so now when you hover over some UI items, you'll get a tool tip on what the button is. It might be a bit iffy sometimes though, usually after selecting a button.
SSAO Improvements! I finally was able to figure out why the better SSAO settings didn't work and now that's added. Resulting in a much nicer effect that was seen right before changing to URP a while ago.
Many UI Improvements! The first implementation of the UI had much lacking, and a lot of things have been improved! For example, UI scale is no longer enabled at default. And some instances where the UI would not change on highlight has been improved. More work is still needed ofcourse.
Ultrawide screen is fixed! This went under the radar for a while and I have no idea how long this has been busted, but given how it was related to an Android issue probably for a long time. I can't fix these things if people don't tell me about them!
TONS OF BUG FIXES! A lot was broken last build despite the many improvements. This release seems to be very functional fixing some core issues. Thanks to everyone on the discord testing and helping me find problems! It's impossible for me to look through everything.
v0.2.6.f
Features from 1.9 released earlier but more functional
Complete UI revamp! New daily transitions, and UI elements everywhere!
The free camera has been rewritten! As a result it is currently not compatible with touch. But thanks to the reworked code and implementation with the new input system touch, and things like controller support are possible! you will note the controls have changed to something more familiar to people who have used illusion game camera controls.
The game no longer loads the full game at the start, instead it loads at a might lighter title screen. This may be adjusted a bit more later but for now this is what it is.
Initial Localization support for UI! In settings you can now change the language to a wide range of languages. Unfortunately Chinese and Japanese are iffy with characters processing incorrectly (the font asset is supposed to change but it doesn't!), we'll work to resolve this in the future. Do understand all of the UI is auto translated for now and only UI is translated for now, dialogue is not. We'll be welcoming more feedback on translation in the future for now it's just proof it works.
This version is largely stable in terms of function, some issues may occur, but they shouldn't be frequent.
And problems
Volume control is largely busted due to reorganizing of assets, master volume may work
Title screen does not play music yet, audio in general has largely been on the back burner
Animation issues are still present, some animations may have oddities both in motion and poses. These will be fixed soon.
Sorry but pets and holds still is still not returned/reimplemented, that has some dependencies that need to be figured out again.
[Broken] Our Apartment v0.1.9a: 3 New Sex Sim Scenes added, Cloth sim, other updates
You may wonder why this build is considered [broken], and why this build is so late, and the reason is last month didn't quite go as planned.
My plan for last month and this month was to do the implementation of the new UI, and then implement the new content in that order. Unfortunately, I discovered an asset I use to manage UI was getting a major update in 2 days. This put me in a bit of a rough spot, cause the update is so major it's simply incompatible with anything before it. So if I continued with the current version, I would have to completely redo the work either as soon as the update came out or maybe a month from now.
But that wasn't the worst of it, the worst of it is that the "in 2 days" release date became about 3 weeks! And no amount of begging and pleading would change that apparently. And FYI I don't intend to name the asset and put anyone on blast but jeez.
So after nearly a week delaying the UI implementation I had to REALLY decide between just using the current version and knowing it's mostly a waste of time and waiting to see if the update would even come that month (It didn't). And after a couple days of just being unable to even know what I should do dev wise I ultimately decided to switch around my plans.
Basically, I opted to implement some of the new content first. But that has some unfortunate consequences. See what I wanted was for this month to be focused on content and polish but now I need to implement the new UI AND THEN polish. It's just kind of a mess given I'm REALLY trying to get the steam release going this month...
So all that said, initially I wasn't going to release a build until the UI stuff got done that way I can just jump right into that and it makes development easier. But I changed my mind, I should put out something even if it's broken and cost time. Part of the reason I went a bit silent is I didn't want the satisfaction of making any kind of update post. It's a motivation thing.
So please understand this build is a mess, it's main goal is so you can see some of the new animation content. But unfortunately even that has a few issues. Lets get into it.
What's new?
3 new sex sim potions! 2 alt positions for cowgirl and from behind, and a new position Couch Missionary. Unfortunately there's multiple animation glitches here as a result of pipeline issues. IT's my first time collaborating with other animators like this and some technical issues ensued. These will be fixed soon, but for now they should be fairly enjoyable. Cinematic camera angles are implemented too.
Cloth sim is now implemented! Skirts, and other outfit items now have cloth sim and bounce around during animations. Making things a lot more lively! As a result some outfit items no longer require removal or partial removal.
First implementation of outfit system rewrite using addressable, this is for memory optimization hopefully helping with android compatibility
Some new sex sim functions that may be broken, auto cum, arousal lock, and some hidden functions.
Certain reworked rendering features, improved lighting, new DoF effect used, other adjustments
What's broken?
A LOT.
Because of the outfit system rewrite, currently it is not easy to remove items in dress up
Sex sim may possibly do weird things
Player cannot currently be customized as far as items, color should be fine
The screen may seemingly randomly appear to be ultra blurry, this is a funky post processing issue cause I haven't triple checked every camera to properly support focus tracking.
Other random things...
Our Apartment v0.1.1: Return to Stability and functionality! Updated settings! Conceptual Dialogue! And Whats Next!
Whew! I went HAM this month.
I wanted to make up for last month and make sure this release returns builds to stability. And for the most part I have! This build is VERY functional, not perfect still, but that's generally small problems, and features that have been reimplemented but need some new assets to work.
So lets get into it...
What's new?
So like I've said before the purpose of v0.1.0 is to return the majority of core functions to the game with the new gameplay loop in place. And so this release marks that accomplishment. But we're also at v0.1.1 which means we're a bit ahead, this is because I added some things to help with mobile builds ahead of schedule to help make android build actually run. So there's a bit of v0.2.0 goals in here.
All that said there is a little bit of new stuff.
Return of sex sim functionality since the rewrite, with revamped "Likes" functionality. Still very unbalanced but things work. Some aspects may be wonky like camera angles. Conditions Naomi responds to can now be much more varied. This may prompt a rework in how arousal increments are calculated as currently it's VERY simple.
Return of pose mode functionality, a little jank and some poses may not look quite right with the updated bed and couch. BUT you get more facial expressions to use! I have more plans for this feature in the future which I describe below, so I'm not super worried about the current setup.
Reworked settings! More graphics settings now save, and you have more options! Most post processing effects can be toggled, and some like HBAO have quality toggles. Render scale is now a feature too allowing you to double render scale as an alternative to AA, or half it to keep quality elsewhere. Some new post process effects have been added as well. UI scale now saves and doesn't make everything go crazy.
Fixed a critical issue causing lag when changing scenes. This ones huge, you can't imagine how much trouble this tiny fucking error caused.
Rewrites of multiple internal systems and tools to make scene creation faster.
Conceptual dialogue added to the daily system, so no more generic "This is morning 1". This dialogue is still for testing, and there's not enough to prevent frequent repeats of scenes. Also facial expressions lack the option for eye movement due to how animations are currently processed, this makes some expressions look wrong (And it makes me sad). FYI though, you get different scenes depending on if the player is off from work (weekends) or not, and if the last phase had sex sim (provided you did enough).
Free camera now works in daily scenes.
What's an issue?
Spelling errors...lol.
Somehow Thursday and Friday got switched
I fucked up bloom for a single camera angle somehow.
There's some oddness with post sex sim dialogue where the camera is weird.
I do not currently have a system to force disable the free camera so once it's on its on lol.
Probably many unknown glitches
Our Apartment Build 19! From Behind Sex Sim Scene! Pose Mode and Facial Expressions! Liquid "Decals" are back!
Holy moly two builds in one month! New content too!
This build adds the "From Behind" Sex Sim scene, and a new Pose Mode!
There's also some improvements to various things, like for example UI fixes, and fixes to the SSAO effect.
From Behind
You've seen the animations and now they're in-game! Do understand the balancing for sex sim is still broken but everything does work! I even brought back "Decals" for "Pulling out" which had to be shelved for a bit due to the broad asset changes.
Cameras have been configured but some of the effects seen before are not there yet.
Oh you'll also notice the Balls have improved physics, there might be some issues in some places but the effect is generally nicer.
Issues
Under certain circumstances animations may desync, this has to do with the "speed" differing sometimes. If this occurs you can fix it for now by turning off "move" adjusting the "Speed slider" then enabling "move" again.
Pose Mode
So until now there have been "pose" scenes, I've decided to change this and expand it a bit and will expand it a bit further in the future.
All "pose" scenes besides "birthday" are now consolidated into a single "pose mode". In this mode you can change poses at will, and see preset camera angles related to the pose. Same as sex sim you can toggle the free camera and undress as normal.
You can also change Naomi's expression and look direction!
This is so you can get a better look at your outfits and such, send me screenshots of your favorite combinations!
Issues
Apparently there may be an issue where the cake in the birthday scene does not go away. So FYI about that issue for now.
Whats next?
From here on I'm focusing on polish for the public release, so here's what you can expect.
Outfit saving in some form.
"State of undress" for most items.
Asset improvements to further reduce clipping between items and Naomi's body
Item descriptions and more thumbnails
VA implementation for MM
Reimplementing gestures for "3 Weeks"
Improvements to UI function and design
Improvements to settings
Other fixes
[Experimental] Our Apartment B17: URP Build! UI Revamp! New Variants! Time of Day Switch! More!
Hey peeps, sorry this is so late, I just had more issues on the asset side to fix than I expected. So I started later on implementing things than I wanted. This build is considered experimental cause there may be critical issues I'm not aware of. And several critical issues were found already. As promised though some test builds have been released public on the discord, Android and WebGL currently more soon.
Some quick news Hypnolab is released on steam to some unfortunate technical issues with a VR device we don't own causing most of the negative reviews DX. I'll be spending some time at the start of this month doing fixes, which isn't what I planned, this really sucks in general but I need to help make it right. So expect some quiet after this post. But if you have a HTC Vive or some older VR devices, and like hypnotism and trippy/fantasy scenes, maybe give it a shot and leave a review.
Back to Our Apartment...
It is critical that I get feedback on these builds, there's already issues but more info is better! Now lets go over whats done and whats missing...
Whats done, whats new!
Alright I'mma try and list all this off as best I can without missing things.
Now rendering with URP! This was a massive change but it's all functional, and comes with a ton of improvements to shaders too! Performance seems better across the board! Android build on low is at least stable 30fps, max appears to be 50 but i need to uncap somehow. There's a few visual downgrades since i can't use my old shadow asset, but I expect things to improve over time!
New agnostic "profiles", the systems that govern Naomi's arousal, Likes, and certain stats are no long hard coded, and now pull from a "profile" of sorts. This is to prepare for similar projects with different characters (Sorry I've been slow on this).
Converted majority of sex sim code from bolt to written code! This also means the majority of functions are isolated making testing and adding new scenes easier! Also means if I need some help I can hire someone. There may be some performance improvements because of this! That said though there is some glitches, I need to more thoroughly test this and iron out issues.
Completely revamped outfit system, and outfit UI! The new UI is in, using a system that lets me add descriptions and set other information per item! There's no icons right now, I'll work on that this month, at the moment it's just too huge a task (I need like maybe 150 thumbnails or something). Same with descriptions, those might be left out for a bit, but if you have descript ideas for items let me know! There's some new features added too, and more slots, states of undress is functionally missing at the moment but will be added next along with outfit saving.
Preliminary X-Ray toggle! I've been wanting to do this for a long time but I needed some better options. Thankfully the move to URP made this a lot easier. You can now see how deep you're going into Naomi! Next step is adding a symbolic womb with "filled" indication and maybe impregnation indication >:3.
Preliminary day and night toggle! A quick add but I wanted to test possible issues with time of day lightmap switching. You can currently do this at any time! Right now it's just "evening" and "night" but expect "Morning" and "Afternoon" options and maybe others too (Like a lights off late night version?)
New Outfit Variants! I've added a bunch of new variants to existing outfit items. I think you'll enjoy them! I forget how many I added, maybe 20 or so. One of them features Belgerum.
Improvements to male avatar customization and new options! Color selection is now much larger in tabs to make getting the right color easier. There's now Color presets for human and non-human appearances. Hands and head have adjustable transparencies.
New male "bits" options! Wolf bits with various levels of fur, animal heads from Hunt and Snare (Also on Steam), ALL MALE BITS ARE COLORIZABLE!
Reformatted main menu planning to transition into "Day screen" functionally not a big deal, just setting up for the future. Appearance may change.
"Low Quality Shader" and "Sun" toggle to help improve performance on lower end platforms.
Whats missing?
Quite a few things from sex sim, jizz decal effects are not re-added for now. Head petting is disabled (GASP!)cause for some reason Naomi looks horrifying. Some jizz buttons work incorrectly.
I removed a lot of options from the settings menu due to how massively different things are handled now. They will be re-added over time.
I have not added the new "From Behind" animations yet, that should be in the next build in maybe a week or two.
Whats broken?
Warning to people who play the current build, if you acess the missionary scene. It will break the 360 camera until you reload the game.
Light map changes doesn't change indirect lighting so the rendering isn't quite right.
Occasional odd behavior from sex sim buttons.
Android: Will crash if quality set to medium or higher, if you do this and it crashes, uninstall or clear the app data. Also you may need to do this to get the build to run at all.
WebGL and other platforms: some materials broke and didn't add proper spec map, making some materials look like a mirror.
There's probably more things but they'll be fixed very soon.
Whats next?
I've basically met all my goals, I just need polish and more variant outfit items and the "From Behind" sex sim scene. Everything from here (Besides the full public release) is a beeline to "Demo" meaning a focus on story content and related functions. The Day System and general event triggering is needed to be completed. Along with more saving functions for outfits, and story progression.
It's been a long road, and with the release of Hypnolab once thats stable, I may shift to focusing more fulltime on Our Apartment rather than splitting my time outside of projects I have a generally lower commitment to. I really want to move forward to faster development from now on and I just need to find a path to make that feasible without overworking a more than I already do.
And thanks to everyone supporting on SubscribeStar, Patreon, and itch.io it seems viable that I might be to give this the focus it needs.
Thats all for now, more updates soon.
Thanks for your support!
This release is a small increment because not a whole lot has been added. Mostly it's UI fixes and optimizations for the android release. Of which this should be more stable than previous android releases.
WARNING THOUGH, because of the way outfit items are loaded, the game may freeze for a moment while an "Outfit Preset" loads and other items may not immediately appear when selected. There're no loading indicators yet, this will be improved in the future. Selecting outfit items too fast or rapidly rapping while an outfit loads may crash the game.
Random Outfit Toggle! You can now disable Naomi automatic swapping outfits in the settings. Want Naomi to live like a wolf girl? Now you can! While this is a QoL feature it may change a bit to avoid conflicts with story stuff in the future, but this should always be an option from now on.
UI Tool Tips! Among some other UI issues fixed, I heard this quite a bit from people, so now when you hover over some UI items, you'll get a tool tip on what the button is. It might be a bit iffy sometimes though, usually after selecting a button.
SSAO Improvements! I finally was able to figure out why the better SSAO settings didn't work and now that's added. Resulting in a much nicer effect that was seen right before changing to URP a while ago.
Many UI Improvements! The first implementation of the UI had much lacking, and a lot of things have been improved! For example, UI scale is no longer enabled at default. And some instances where the UI would not change on highlight has been improved. More work is still needed ofcourse.
Ultrawide screen is fixed! This went under the radar for a while and I have no idea how long this has been busted, but given how it was related to an Android issue probably for a long time. I can't fix these things if people don't tell me about them!
TONS OF BUG FIXES! A lot was broken last build despite the many improvements. This release seems to be very functional fixing some core issues. Thanks to everyone on the discord testing and helping me find problems! It's impossible for me to look through everything.
v0.2.6.f
Features from 1.9 released earlier but more functional
Complete UI revamp! New daily transitions, and UI elements everywhere!
The free camera has been rewritten! As a result it is currently not compatible with touch. But thanks to the reworked code and implementation with the new input system touch, and things like controller support are possible! you will note the controls have changed to something more familiar to people who have used illusion game camera controls.
The game no longer loads the full game at the start, instead it loads at a might lighter title screen. This may be adjusted a bit more later but for now this is what it is.
Initial Localization support for UI! In settings you can now change the language to a wide range of languages. Unfortunately Chinese and Japanese are iffy with characters processing incorrectly (the font asset is supposed to change but it doesn't!), we'll work to resolve this in the future. Do understand all of the UI is auto translated for now and only UI is translated for now, dialogue is not. We'll be welcoming more feedback on translation in the future for now it's just proof it works.
This version is largely stable in terms of function, some issues may occur, but they shouldn't be frequent.
And problems
Volume control is largely busted due to reorganizing of assets, master volume may work
Title screen does not play music yet, audio in general has largely been on the back burner
Animation issues are still present, some animations may have oddities both in motion and poses. These will be fixed soon.
Sorry but pets and holds still is still not returned/reimplemented, that has some dependencies that need to be figured out again.
[Broken] Our Apartment v0.1.9a: 3 New Sex Sim Scenes added, Cloth sim, other updates
You may wonder why this build is considered [broken], and why this build is so late, and the reason is last month didn't quite go as planned.
My plan for last month and this month was to do the implementation of the new UI, and then implement the new content in that order. Unfortunately, I discovered an asset I use to manage UI was getting a major update in 2 days. This put me in a bit of a rough spot, cause the update is so major it's simply incompatible with anything before it. So if I continued with the current version, I would have to completely redo the work either as soon as the update came out or maybe a month from now.
But that wasn't the worst of it, the worst of it is that the "in 2 days" release date became about 3 weeks! And no amount of begging and pleading would change that apparently. And FYI I don't intend to name the asset and put anyone on blast but jeez.
So after nearly a week delaying the UI implementation I had to REALLY decide between just using the current version and knowing it's mostly a waste of time and waiting to see if the update would even come that month (It didn't). And after a couple days of just being unable to even know what I should do dev wise I ultimately decided to switch around my plans.
Basically, I opted to implement some of the new content first. But that has some unfortunate consequences. See what I wanted was for this month to be focused on content and polish but now I need to implement the new UI AND THEN polish. It's just kind of a mess given I'm REALLY trying to get the steam release going this month...
So all that said, initially I wasn't going to release a build until the UI stuff got done that way I can just jump right into that and it makes development easier. But I changed my mind, I should put out something even if it's broken and cost time. Part of the reason I went a bit silent is I didn't want the satisfaction of making any kind of update post. It's a motivation thing.
So please understand this build is a mess, it's main goal is so you can see some of the new animation content. But unfortunately even that has a few issues. Lets get into it.
What's new?
3 new sex sim potions! 2 alt positions for cowgirl and from behind, and a new position Couch Missionary. Unfortunately there's multiple animation glitches here as a result of pipeline issues. IT's my first time collaborating with other animators like this and some technical issues ensued. These will be fixed soon, but for now they should be fairly enjoyable. Cinematic camera angles are implemented too.
Cloth sim is now implemented! Skirts, and other outfit items now have cloth sim and bounce around during animations. Making things a lot more lively! As a result some outfit items no longer require removal or partial removal.
First implementation of outfit system rewrite using addressable, this is for memory optimization hopefully helping with android compatibility
Some new sex sim functions that may be broken, auto cum, arousal lock, and some hidden functions.
Certain reworked rendering features, improved lighting, new DoF effect used, other adjustments
What's broken?
A LOT.
Because of the outfit system rewrite, currently it is not easy to remove items in dress up
Sex sim may possibly do weird things
Player cannot currently be customized as far as items, color should be fine
The screen may seemingly randomly appear to be ultra blurry, this is a funky post processing issue cause I haven't triple checked every camera to properly support focus tracking.
Other random things...
Our Apartment v0.1.1: Return to Stability and functionality! Updated settings! Conceptual Dialogue! And Whats Next!
Whew! I went HAM this month.
I wanted to make up for last month and make sure this release returns builds to stability. And for the most part I have! This build is VERY functional, not perfect still, but that's generally small problems, and features that have been reimplemented but need some new assets to work.
So lets get into it...
What's new?
So like I've said before the purpose of v0.1.0 is to return the majority of core functions to the game with the new gameplay loop in place. And so this release marks that accomplishment. But we're also at v0.1.1 which means we're a bit ahead, this is because I added some things to help with mobile builds ahead of schedule to help make android build actually run. So there's a bit of v0.2.0 goals in here.
All that said there is a little bit of new stuff.
Return of sex sim functionality since the rewrite, with revamped "Likes" functionality. Still very unbalanced but things work. Some aspects may be wonky like camera angles. Conditions Naomi responds to can now be much more varied. This may prompt a rework in how arousal increments are calculated as currently it's VERY simple.
Return of pose mode functionality, a little jank and some poses may not look quite right with the updated bed and couch. BUT you get more facial expressions to use! I have more plans for this feature in the future which I describe below, so I'm not super worried about the current setup.
Reworked settings! More graphics settings now save, and you have more options! Most post processing effects can be toggled, and some like HBAO have quality toggles. Render scale is now a feature too allowing you to double render scale as an alternative to AA, or half it to keep quality elsewhere. Some new post process effects have been added as well. UI scale now saves and doesn't make everything go crazy.
Fixed a critical issue causing lag when changing scenes. This ones huge, you can't imagine how much trouble this tiny fucking error caused.
Rewrites of multiple internal systems and tools to make scene creation faster.
Conceptual dialogue added to the daily system, so no more generic "This is morning 1". This dialogue is still for testing, and there's not enough to prevent frequent repeats of scenes. Also facial expressions lack the option for eye movement due to how animations are currently processed, this makes some expressions look wrong (And it makes me sad). FYI though, you get different scenes depending on if the player is off from work (weekends) or not, and if the last phase had sex sim (provided you did enough).
Free camera now works in daily scenes.
What's an issue?
Spelling errors...lol.
Somehow Thursday and Friday got switched
I fucked up bloom for a single camera angle somehow.
There's some oddness with post sex sim dialogue where the camera is weird.
I do not currently have a system to force disable the free camera so once it's on its on lol.
Probably many unknown glitches
Our Apartment Build 19! From Behind Sex Sim Scene! Pose Mode and Facial Expressions! Liquid "Decals" are back!
Holy moly two builds in one month! New content too!
This build adds the "From Behind" Sex Sim scene, and a new Pose Mode!
There's also some improvements to various things, like for example UI fixes, and fixes to the SSAO effect.
From Behind
You've seen the animations and now they're in-game! Do understand the balancing for sex sim is still broken but everything does work! I even brought back "Decals" for "Pulling out" which had to be shelved for a bit due to the broad asset changes.
Cameras have been configured but some of the effects seen before are not there yet.
Oh you'll also notice the Balls have improved physics, there might be some issues in some places but the effect is generally nicer.
Issues
Under certain circumstances animations may desync, this has to do with the "speed" differing sometimes. If this occurs you can fix it for now by turning off "move" adjusting the "Speed slider" then enabling "move" again.
Pose Mode
So until now there have been "pose" scenes, I've decided to change this and expand it a bit and will expand it a bit further in the future.
All "pose" scenes besides "birthday" are now consolidated into a single "pose mode". In this mode you can change poses at will, and see preset camera angles related to the pose. Same as sex sim you can toggle the free camera and undress as normal.
You can also change Naomi's expression and look direction!
This is so you can get a better look at your outfits and such, send me screenshots of your favorite combinations!
Issues
Apparently there may be an issue where the cake in the birthday scene does not go away. So FYI about that issue for now.
Whats next?
From here on I'm focusing on polish for the public release, so here's what you can expect.
Outfit saving in some form.
"State of undress" for most items.
Asset improvements to further reduce clipping between items and Naomi's body
Item descriptions and more thumbnails
VA implementation for MM
Reimplementing gestures for "3 Weeks"
Improvements to UI function and design
Improvements to settings
Other fixes
[Experimental] Our Apartment B17: URP Build! UI Revamp! New Variants! Time of Day Switch! More!
Hey peeps, sorry this is so late, I just had more issues on the asset side to fix than I expected. So I started later on implementing things than I wanted. This build is considered experimental cause there may be critical issues I'm not aware of. And several critical issues were found already. As promised though some test builds have been released public on the discord, Android and WebGL currently more soon.
Some quick news Hypnolab is released on steam to some unfortunate technical issues with a VR device we don't own causing most of the negative reviews DX. I'll be spending some time at the start of this month doing fixes, which isn't what I planned, this really sucks in general but I need to help make it right. So expect some quiet after this post. But if you have a HTC Vive or some older VR devices, and like hypnotism and trippy/fantasy scenes, maybe give it a shot and leave a review.
Back to Our Apartment...
It is critical that I get feedback on these builds, there's already issues but more info is better! Now lets go over whats done and whats missing...
Whats done, whats new!
Alright I'mma try and list all this off as best I can without missing things.
Now rendering with URP! This was a massive change but it's all functional, and comes with a ton of improvements to shaders too! Performance seems better across the board! Android build on low is at least stable 30fps, max appears to be 50 but i need to uncap somehow. There's a few visual downgrades since i can't use my old shadow asset, but I expect things to improve over time!
New agnostic "profiles", the systems that govern Naomi's arousal, Likes, and certain stats are no long hard coded, and now pull from a "profile" of sorts. This is to prepare for similar projects with different characters (Sorry I've been slow on this).
Converted majority of sex sim code from bolt to written code! This also means the majority of functions are isolated making testing and adding new scenes easier! Also means if I need some help I can hire someone. There may be some performance improvements because of this! That said though there is some glitches, I need to more thoroughly test this and iron out issues.
Completely revamped outfit system, and outfit UI! The new UI is in, using a system that lets me add descriptions and set other information per item! There's no icons right now, I'll work on that this month, at the moment it's just too huge a task (I need like maybe 150 thumbnails or something). Same with descriptions, those might be left out for a bit, but if you have descript ideas for items let me know! There's some new features added too, and more slots, states of undress is functionally missing at the moment but will be added next along with outfit saving.
Preliminary X-Ray toggle! I've been wanting to do this for a long time but I needed some better options. Thankfully the move to URP made this a lot easier. You can now see how deep you're going into Naomi! Next step is adding a symbolic womb with "filled" indication and maybe impregnation indication >:3.
Preliminary day and night toggle! A quick add but I wanted to test possible issues with time of day lightmap switching. You can currently do this at any time! Right now it's just "evening" and "night" but expect "Morning" and "Afternoon" options and maybe others too (Like a lights off late night version?)
New Outfit Variants! I've added a bunch of new variants to existing outfit items. I think you'll enjoy them! I forget how many I added, maybe 20 or so. One of them features Belgerum.
Improvements to male avatar customization and new options! Color selection is now much larger in tabs to make getting the right color easier. There's now Color presets for human and non-human appearances. Hands and head have adjustable transparencies.
New male "bits" options! Wolf bits with various levels of fur, animal heads from Hunt and Snare (Also on Steam), ALL MALE BITS ARE COLORIZABLE!
Reformatted main menu planning to transition into "Day screen" functionally not a big deal, just setting up for the future. Appearance may change.
"Low Quality Shader" and "Sun" toggle to help improve performance on lower end platforms.
Whats missing?
Quite a few things from sex sim, jizz decal effects are not re-added for now. Head petting is disabled (GASP!)cause for some reason Naomi looks horrifying. Some jizz buttons work incorrectly.
I removed a lot of options from the settings menu due to how massively different things are handled now. They will be re-added over time.
I have not added the new "From Behind" animations yet, that should be in the next build in maybe a week or two.
Whats broken?
Warning to people who play the current build, if you acess the missionary scene. It will break the 360 camera until you reload the game.
Light map changes doesn't change indirect lighting so the rendering isn't quite right.
Occasional odd behavior from sex sim buttons.
Android: Will crash if quality set to medium or higher, if you do this and it crashes, uninstall or clear the app data. Also you may need to do this to get the build to run at all.
WebGL and other platforms: some materials broke and didn't add proper spec map, making some materials look like a mirror.
There's probably more things but they'll be fixed very soon.
Whats next?
I've basically met all my goals, I just need polish and more variant outfit items and the "From Behind" sex sim scene. Everything from here (Besides the full public release) is a beeline to "Demo" meaning a focus on story content and related functions. The Day System and general event triggering is needed to be completed. Along with more saving functions for outfits, and story progression.
It's been a long road, and with the release of Hypnolab once thats stable, I may shift to focusing more fulltime on Our Apartment rather than splitting my time outside of projects I have a generally lower commitment to. I really want to move forward to faster development from now on and I just need to find a path to make that feasible without overworking a more than I already do.
And thanks to everyone supporting on SubscribeStar, Patreon, and itch.io it seems viable that I might be to give this the focus it needs.
Thats all for now, more updates soon.
Thanks for your support!
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