A wanderer into a subway/shopping mall with the goal of getting out. Some "zombies" and other evil things want to bring orgasms to the heroine's body.
Cangelog:0.07
Predation_12_23_18 - A 0.07
Added "Goldie" enemy
Changed starting camera's code to start with player seamlessly
Fixed Amber and enemies starting above ground on startup
Fixed Amber not being able to go up stairs while crawling
Fixed instant stuggle bar
0.6
Predation_11_3_18
Added forced knocked down "Q" button
Added "Ladders" (No sound going down it)
Added "Pipe" weapon
Added missonary animation to Amber when downed.
Fixed not being able to heal while running
Fixed not being able to attack while running
Fixed end game CG Not showing correctly for all enemies.
Fixed holding left and right controls fills the struggle bar very quickly.
Fixed enemies attacking Amber when walking through doors.
Fixed Areas not loading from being attacked.
Predation_9_22_18
Added Female Pharmacist enemy
Added Female Pharmacist room
Added Rat Worker enemy
Added Rat Worker room
Remade Level 1 Debug Room
Fixed Amber's dance glitch while crouching and holding both directions.
Predation_8_11_18
Fix not being able to "Double Jump" with W.
Fix Amber's sprite not being deleted in the roof in "Dog's Room"
Fix Amber being pushed back on slopes with combos.
Fix Amber's crouch animation.
Sound has been added to Amber's jumps.
Added style
0.5
- C to Block
- Punch combo moved to 2 punches; still buggy, pressing Z twice at the right tempo will cause a combo attack; if you get stuck
press the C key or jump, or something of that nature xD
- Pause Menu implemented properly, press ESC to bring up Amber's phone AKA the pause screen
- Fullscreen mode now available
- Dynamic screen sizing, AKA drag on the window to your heart's content!
- New Enemy, L1M2, the 'tutorial enemy'; 2 attacks implemented, text intro
- Fixed various enemy AI problems, though a few remain of course
- Fixed hitboxes in most circumstances
- New KO animation for Amber becoming infected, triggerable by losing to the Golden Retriever's sneeze attack! (no CG yet)
- Myriad improvements and tweak to help with stability
- Fixed issue that causes game crash with a log that has 'Light Controller' listed in it
- Game now pauses automatically when the window loses focus to another or is minimized
- Music can now be turned on or off via the pause menu
- There's more besides but I can't quite recall currently, those are the main ones though